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== Version 1.00.0==
 
== Version 1.00.0==
 
+ Added: [SECRET]
 
+ Added: [SECRET]
  +
 
 
<nowiki>=</nowiki> Mantrap's appetite increased.
 
<nowiki>=</nowiki> Mantrap's appetite increased.
 
<nowiki>=</nowiki> Piranha's appetite increased.
 
<nowiki>=</nowiki> Piranha's appetite increased.
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<nowiki>=</nowiki> Opening a chest or crate won't cause the player to attack.
 
<nowiki>=</nowiki> Opening a chest or crate won't cause the player to attack.
 
<nowiki>=</nowiki> Mummies shouldn't bleed.
 
<nowiki>=</nowiki> Mummies shouldn't bleed.
  +
 
 
- Fixed fatal error: flies hitting a damsel caused a crash.
 
- Fixed fatal error: flies hitting a damsel caused a crash.
 
? Fixed fatal error: game could hang when enemies collided with one another.
 
? Fixed fatal error: game could hang when enemies collided with one another.

Revision as of 03:43, 6 September 2009

Version 1.00.0

+ Added: [SECRET]

= Mantrap's appetite increased.
= Piranha's appetite increased.
= Dice now reveal whether they've been thrown or not.
= Opening a chest or crate won't cause the player to attack.
= Mummies shouldn't bleed.

- Fixed fatal error: flies hitting a damsel caused a crash.
? Fixed fatal error: game could hang when enemies collided with one another.
? Fixed fatal error: sticky bombs could cause a crash when stuck to dead enemy.
? Code from ChevyRay might fix up the graphics glitch with the "black boxes."
- Fixed bug: lava deaths weren't counting toward your score.
- Fixed bug: Machete and mattock had no back swing when facing right.
- Fixed bug: When an item was held but put away and the player ledge flipped or
  got thrown, the item would disappear.
- Fixed bug: when a rope burned away under a player, the player would continue
  to hang.
- Fixed various bugs related to monsters getting stuck in walls.
- Fixed bug: if blocks were placed directly in front of arrow traps in the level
  editor, it would cause glitches.
- Fixed bug: the player would float in air after teleporting off a ladder.
- Fixed bug: items could get stuck in the corners of walls.
- Fixed bug: shopkeeper could still kill you through 1-tile thick walls.
- Fixed bug: damsel could be shot while exiting the level.
- Fixed bug: monkeys could throw damsels while they were exiting.
- Fixed bug: monkeys could throw damsels into the ceiling, killing them.
- Fixed bug: monkeys had a 100% chance of tripping the player.
- Fixed bug: if a monkey tripped the player during a ledge flip or while the
  player was exiting a level, the player would be stunned permanently.
- Fixed bug: push blocks were generated next to lava pits, causing problems.
- Fixed bug: destroying spear traps next to lakes would not cause them to drain.
- Fixed bug: spear traps could get generated in trees in area 4.
- Fixed bug: flare crates should disappear in the water.
- Fixed typo: kissing parlor shopkeeper would state incorrect price when trying
  to buy damsel (rather than kiss) without enough money.
- Fixed bug: "I HEAR SNAKES..." message appearing in Tutorial.
- Fixed typo: Tutorial sign recommends holding down to run, even though this is
  now turned off by default.
- Fixed typo: "KEEP THE YOURSELF"
- Fixed bug: muting/unmuting in area 3 will make area 1 music play.
- Loot shouldn't overflow over the text during transitions.
- Fixed bug: resetting scores doesn't hide the bonus room descriptions until you
  leave the room.

Version 0.99.9

+ Added to level editor:
    + Trees and tree branches.
    + Adding "!" to the front of a level name will make it not appear in
      the Load Level menu.
    + Pressing the attack button will now start a test game.
    - Fixed bug: entering a new custom level from a previous one would
      reset the amount of life, ropes, and bombs.
    - Fixed bug: certain objects could not be deleted properly.
+ Added new item.

= Separated config menu from main game (config.exe).
= Lowered shop prices.
= Increased scarab value.
= Made chests more worthwhile.
= Changed craps houses to dice houses with new rules (no cheating!).
= Changed the way that flares work (no more flare button).
= Increased radius of explosions horizontally.
= Trees can now be climbed without the aid of items.
= Tweaked altars.
= Tweaked player movement and physics.
= Beefed up machete.
= Bow has a special action.
= Each bow now gives the player 6 arrows.
= Players can now exit the tutorial level to the title screen.
= Miscellaneous other tweaks and improvements.

- Fixed bug: on some configurations, joysticks were not detected by game.
- Fixed bug: in certain situations arrow traps would not fire when they should.
- Fixed bug: locked chest would not always appear when it should.
- Fixed bug: ceiling traps were rendered inactive in last build.
- Fixed bug: ceiling traps could still cause damage while inactive.
- Fixed bug: being hit by a projectile while holding an item and switched to a
  bomb or rope would cause you to lose the item.
- Fixed bug: shopkeeper could shoot you through a single tile.
- Fixed bug: held damsel would drop inappropriately when near spear trap.
- Fixed various bugs involving the player and ladders.
- Fixed bug: getting stunned on a spring would cause you to bounce extra high.
- Fixed bug: teleporting could cause the player to "land" in mid-air.
- Fixed bug: dropping blocks on [SECRET]'s head incapacitated him.
- Fixed a lot of other miscellaneous bugs and graphical glitches.

Version 0.99.8


Significant gameplay-related changes were:

Version 0.99.5

Significant gameplay-related changes were:

  • Arrows now stick in walls.
  • Weapons now do damage on the backswing.
  • Player will now auto-pickup bomb bags, bomb boxes, and rope piles.

Other significant changes were:

  • Improved level editor.

Version 0.99

Significant gameplay-related changes were:

  • Added shortcut between areas 3 and 4.

Version 0.98.1

Significant gameplay-related changes were:

  • ?

Other significant changes were:

  • ?

Version 0.98

Significant gameplay-related changes were:

  • ?

Other significant changes were:

  • Added level editor.

Version 0.97.1

Significant gameplay-related changes were:

  • ?

Other significant changes were:

  • ?

Version 0.97

Significant gameplay-related changes were:

  • ?

Other significant changes were:

  • ?

Version 0.96.1

First public release.