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Teleporters produce instantaneous, discontinuous transmission of particularized matter via instrumentality of the spacial continuum.

In other words, they make you stop being in one place and start being in another place.

They are potentially one of the most useful items in Spelunky - but also the riskiest to use. They can be bought in special item shops, found rarely in crates, or buried.

Functionality

Teleporters are held in the hands and have unlimited usage.

Pressing the action button while carrying one will teleport you between 4 and 8 tiles horizontally in the direction that you are looking, either straight ahead or vertically if you are looking up. You can teleport downwards by pressing the button while holding down in mid-air.

If the destination tile is a solid block, the teleporter tries to find an empty space up to 3 tiles above the selected location - If there is no viable space, the teleporter will warp you into a solid block and you will be killed.

Buying a teleporter is generally not recommended for the unprepared, as they are a quick path to death if you don't understand and accept the risks and limitations they have.

On another note, the specialty shops that stock Teleporters may also sell jetpacks which are far more effective for a slightly higher cost.

It is worth noting that the teleporter is of unparalleled importance when speedrunning, allowing you to simply teleport downwards through the level's four layers, skipping most of the obstacles on a level and reaching the exit in the fastest possible time.

Telefragging

If you teleport into space occupied by another character, they will be rent asunder, regardless of toughness. The only enemies that are immune to telefragging are Olmec, The Ghost, and Croc Men. Attempting to telefrag Olmec or the Ghost will kill you, and telefragging a Croc Man causes him to teleport at the same time, avoiding the attack.

Note however, that telefragging enemies does not count towards your kills.

This is a useful technique for breaking into vaults, giving you the ability to kill the shopkeeper within and plunder the chests without consequence. It is also an effective strategy to use against the Alien Queen, killing her instantly while evading her attacks and circumventing the forcefields.

Bugs

  • When carried in the hands, the Teleporter is held backwards with the button appearing to face away from the Spelunker.
  • Telefragging a Hired Hand or Damsel in a shop does not cause you to become wanted. In some circumstances, it is possible to telefrag the Shopkeeper himself without gaining a wanted status, but this is unconfirmed.
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