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If/when the code goes open source, it may be easier on the developers to move the still-open bugs to Trac or Bugzilla somewhere. But until then, it's good to summarize things here instead of in the forums. Good work. --Interiot 18:10, 25 January 2009 (UTC)

Also, someone should gin up a jQuery-ish script that changes the background color of items in the TOC to be green (indicating they're fixed) or red (indicating it's not fixed yet). Maybe I can get this done a little later. --Interiot 18:38, 25 January 2009 (UTC)

I just had Spelunky crash on me when hit by an arrow trap while climbing up a ladder: The game froze, except for the audio, and escape didn't work. I think it entered an infinite loop trying to decide whether I should land on or fall off of the ladder platform. I doubt they're relevant, but I was playing as a Damsel and was carrying a pistol, somewhere in Area 1 (probably 2-3). There was a web a square or two to the left, where the pistol got stuck. Has this been reported before? - E-mouse

Wow, no wonder I can sometimes get those superboulders to demolish nearly everything on the map. (Question: If the boulder accelerates while crashing through objects leftwise, does that mean that it can potentially outrun the running Spelunker? (as an additional note, i was doing testing with running on flat planes and the speed of the running spelunker would always match that of the initial rolling boulder).--MechanisMs 19:34, 6 February 2009 (UTC)

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