Spikes are a basic yet deadly trap commonly seen in many areas throughout the game. The only areas that do not contain spikes are Olmec's Lair, Temple of Anubis, Neo Babylon, and the Eggplant World.
They are a stationary hazard, and will kill anything that free-falls onto them from above, but it is possible to walk through them or slowly descend into them safely.
Spikes in the Spelunky series are less dangerous than video games have taught players to believe. Only the tips of the Spikes are deadly, meaning touching them from the side and walking through them is harmless.
The Spelunker can also gently lower themselves into Spikes without being killed by performing a ledge-flip onto the spikes from an adjacent tile, climbing down a rope, or floating down with a parachute, cape, or the slow fall on a cave turkey. Grabbing onto a ledge just adjacent to spikes will not kill the player, allowing a player to drop down onto a pit of spikes via ledge-hang.
Descending from a mount or jumping onto a mount while standing in spikes will not harm the player.
The killing potential of Spikes is based on speed. Because of this, an extremely careful player can very slowly lower down into them unharmed using Climbing Gloves or the Hoverpack. However, the Jetpack cannot control a player's downwards velocity well enough to prevent death by spikes.
|Spelunky 2 Traps|
|Journal Entries||Spikes • Arrow Trap • Totem Trap • Log Trap • Spear Trap • Thorny Vine • Bear Trap • Powder Box • Falling Platform • Spikeball • Lion Trap • Giant Clam • Sliding Wall • Crush Trap • Giant Crush Trap • Boulder • Spring Trap • Landmine • Laser Trap • Spark Trap • Frog Trap • Sticky Trap • Bone Drop • Egg Sac|
|No Journal Entry||Push Block • Bone Block • Web • Bush Block • Conveyor Belt • Generator • Lava • Tentacle • Quicksand • Thin Ice • The Abyss • Forcefield • Elevator • Regenerating Block • Floating Orb|
|See also||Idol Traps|