This article shows a basic wiki page design. You do not have to follow this, but it should give an idea of how an article can be laid out.
bolded article name is a Place in Spelunky 2/Spelunky HD/Spelunky Classic.
Place is accessed via Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Accessing
If the area has a complicated method of entry (eg; Duat, Abzu), then create this section instead of writing the sentence in the intro section describing method of entry.
Place is accessed via Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Features
Summary here. Can be 1-3 sentences or a paragraph, whatever works best.
If the place is split up into multiple different levels with unique features, list them here.
- 1-1 has nothing.
- 1-2 has something in it.
- It also has this special setpiece that contains a unique item.
- 1-3 has a special room in it containing this thing.
- 1-4 is a standard level, as Secret Level (such as Abzu) usually takes its place.
Hazards
A table describing enemy spawns.
Regardless of what area the Spelunker is in, Bats can spawn in any backlayer and Skeletons can spawn in any portion of the level.
Enemies and traps should be ordered by journal #, and things without a journal entry are at the end. Don't include NPCs. 5 hazards per row. The templates {{Table2}}, {{TableHD}}, and {{TableClassic}} are used for each entity, depending on the game. Size can be specified, for making certain large/small enemies appear that way. Default is 50px, large enemies usually work well around 125px-150px.
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Trivia
- Some facts that aren't important but are fun to know. Things like developer commentary, unused content, little details, continunity, etc.
- Lorem ipsum dolor sit amet.
{{VersionHistory2}} {{Spelunky 2 Places}}
[[Category:Spelunky 2 Places]] [[Category:Y]] [[Category:Z]]












