(added link to guy spelunky page) Tag: Source edit |
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+ | There are 20 different playable '''Spelunkers''' available in ''Spelunky 2'' that can be used in all single player and multiplayer game modes. |
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+ | |||
+ | Four are available from the beginning, but the remaining sixteen must be unlocked by finding them [[Areas|throughout the caves]]. |
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+ | |||
+ | Unlocking all 16 secret characters will cause a large cardboard cutout of a buff [[Damsel|dog]] to appear in the [[Camp]]. |
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+ | |||
+ | Every Spelunker has identical abilities; the only differences are cosmetic. Every single spelunker has their own custom [[rope]], while some have a custom [[whip]]. |
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+ | |||
+ | == List of Spelunkers == |
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{| class="article-table" |
{| class="article-table" |
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− | |+ |
+ | |+Spelunkers |
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|{{Listchar|name=Ana Spelunky|image=File:Ana Profile.png|color='''Color:''' Yellow|appearance='''Description:''' She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.|unlock='''Unlock:''' This character is unlocked by default}} |
|{{Listchar|name=Ana Spelunky|image=File:Ana Profile.png|color='''Color:''' Yellow|appearance='''Description:''' She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.|unlock='''Unlock:''' This character is unlocked by default}} |
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|{{Listchar|name=Classic Guy|image=File:Classic Profile.png|color='''Color:''' Orange|appearance='''Description:''' A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.|unlock='''Unlock:''' This character is unlocked by defeating [[Hundun]] in [[Sunken City]] and taking the exit at the top of [[Hundun's Hideaway]] to beat the game the hard way.}} |
|{{Listchar|name=Classic Guy|image=File:Classic Profile.png|color='''Color:''' Orange|appearance='''Description:''' A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.|unlock='''Unlock:''' This character is unlocked by defeating [[Hundun]] in [[Sunken City]] and taking the exit at the top of [[Hundun's Hideaway]] to beat the game the hard way.}} |
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+ | |||
+ | ==Other Features== |
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+ | |||
+ | ===Custom Ropes and Whips=== |
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+ | All Spelunkers have a special custom rope. All ropes function identically, and some have their own unique sound. |
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+ | [[File:CustomRope.png|none|thumb|398x398px|All custom ropes, in order of each character's number in the [[Journal]].]] |
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+ | |||
+ | ===List of Custom Rope Sounds=== |
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+ | |||
+ | *<u>Colin Northward</u>: Rope suction cup attaches to wall. |
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+ | *<u>Nekka the Eagle</u>: The vine-like rope makes an organic attaching noise. |
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+ | *<u>LISE Project</u>: The electrical plug at the end of the rope makes a soft attaching noise as it inserts into the background. |
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+ | *<u>Manfred Tunnel</u>: Sound of rope "Digging" into wall. |
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+ | *<u>Tina Flan</u>: The carabiner clip at the end of the rope "clanks" onto the background with a loud metal sound. |
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+ | *<u>Valerie Crump:</u> The chewed gum at the end of the rope sticks to the wall. |
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+ | *<u>Au</u>: Deploying plays a loud, tube like unfurling noise. |
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+ | *<u>Pilot</u>: The arm-like rope makes a rubbery flailing sound as it is thrown upward. |
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+ | *<u>Classic Guy</u>: The rope makes the same sound effects as it did in ''Spelunky Classic''. |
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+ | |||
+ | Some characters have their own custom [[Whip|Whips]]. These whips function identically to the default whip, and only appear different. Notably, [[Hired Hand|Hired Hands]] and the [[Eggplant Child]] also have their very own custom whip. |
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+ | [[File:CustomWhips.png|none|thumb|349x349px|Pictured [[Whip|Whips]] from left to right: Default, Nekka the Eagle, Au, Princess Airyn, [[Hired Hand]], [[Eggplant Child]]]] |
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+ | |||
+ | ===Player [[Ghist|Ghists]]=== |
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+ | When a Spelunker dies in co-op, they become a [[Ghist]]. The colors and features of the [[Ghist]] resemble the player character that died. |
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+ | |||
+ | Player [[Ghist|Ghists]] can use the attack button to hold their breath and release a puff of air, knocking anything forward. If a player Ghist holds their breath for over 2.5 seconds, they will be able to shoot a short-ranged Ice shot just like the [[Freeze Ray]] when released. |
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+ | |||
+ | Pressing the "bomb" button while playing as a ghist will boost them forward. |
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+ | |||
+ | Pressing the "rope" button while playing as a ghist will cause them to shake and make a loud rattling noise. This has no effect on gameplay. |
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+ | |||
+ | Player [[Ghist|Ghists]] can help living players by: |
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+ | |||
+ | *Using its held breath to blow objects from high elevation to help with players from wasting ropes. |
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+ | *Triggering [[Powder Box|Powder Boxes]]. |
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+ | *Provoking [[Damsel/2|Pets]] from their idle state. |
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+ | * Blowing away [[The Ghost]]. |
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+ | *Leaving powerful enemies to be easily defeating using their ice blast, such as [[Quillback]], [[Osiris]], or even [[Queen Tiamat|Tiamat]]. |
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+ | |||
+ | Player [[Ghist|Ghists]] can provoke [[Shopkeeper|Shopkeepers]] and other NPCs by freezing them. |
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+ | |||
+ | For each player [[Ghist]] that exists, the amount of time in a level before [[The Ghost]] spawns reduces by 30 seconds. |
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+ | |||
+ | Taking a picture of a player [[Ghist]] using the [[Camera]] will momentarily and forcefully freeze them into an odd shape or expression. |
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+ | [[File:CameraGhosts2.png|none|thumb|Every single special pose that Spelunker [[Ghist|Ghists]] perform when a picture of them is taken with the [[Camera]].]] |
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+ | |||
+ | ==NPCs== |
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+ | NPCs are Non-Player Characters encountered throughout the caves. Many of them offer questlines or services, each of which are elaborated on their respective pages. |
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{| class="article-table" |
{| class="article-table" |
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+ | |+NPCs |
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− | |+NPCs <u>(For more info, visit the pages for these NPCs)</u> |
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− | !Terra 'Mama' Tunnel!![[Van Horsing]]!![[Waddler]]!! |
+ | !Terra 'Mama' Tunnel !![[Van Horsing]]!![[Waddler]]!! |
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− | |[[File:Terra Tunnel S2.png |
+ | |[[File:Terra Tunnel S2.png|Terra Tunnel In the journal.|alt=|center]]||[[File:Van Horsing.png|Van Horsing in the journal.|alt=|center]]||[[File:Waddler.png|Waddler in the journal.|alt=|center]] |
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|She met Manfred many years ago, when she rescued him from a cave-in. Together they've built a thriving shortcut-building business! |
|She met Manfred many years ago, when she rescued him from a cave-in. Together they've built a thriving shortcut-building business! |
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− | |A veteran from the first adventure. He seeks revenge on Vlad for reasons unknown. |
+ | | A veteran from the first adventure. He seeks revenge on Vlad for reasons unknown. |
|He runs an item storage and transportation business. Customers have complained of getting their items back sticky. |
|He runs an item storage and transportation business. Customers have complained of getting their items back sticky. |
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!Herb Sisters!![[Yang]]!![[Sparrow]]!! |
!Herb Sisters!![[Yang]]!![[Sparrow]]!! |
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− | |[[File:Herb Sisters.jpg |
+ | |[[File:Herb Sisters.jpg|The Herb Sisters in the Journal.|alt=|center|300x300px]] |
− | |[[File:Yang S2.png |
+ | |[[File:Yang S2.png|Yang in the Journal.|alt=|center]] |
− | ||[[File:Sparrow S2.png |
+ | ||[[File:Sparrow S2.png|Sparrow in the Journal.|alt=|center]] |
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|Named Parsley, Parsnip, and Parmesan, these characters can be found in caves in the [[The Jungle|Jungle]]; upon rescuing them, they will be found again near the Ankh cave's exit in the upper-right corner of [[Olmec's Lair]], where they will give rewards to the player. |
|Named Parsley, Parsnip, and Parmesan, these characters can be found in caves in the [[The Jungle|Jungle]]; upon rescuing them, they will be found again near the Ankh cave's exit in the upper-right corner of [[Olmec's Lair]], where they will give rewards to the player. |
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|One of the many sons of the original [[Yang]] from Spelunky HD, he loves [[Cave Turkey|Turkeys]]. He can reward the player [[Treasure]] for giving him [[Cave Turkey|Turkeys]] in Dwelling, which would prompt him to open a Turkey [[Shop]] later. |
|One of the many sons of the original [[Yang]] from Spelunky HD, he loves [[Cave Turkey|Turkeys]]. He can reward the player [[Treasure]] for giving him [[Cave Turkey|Turkeys]] in Dwelling, which would prompt him to open a Turkey [[Shop]] later. |
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|Hailing from a prominent ninja family, she defied her parents and turned to thievery to challenge authority. [[Sparrow]] can be met by the player after stealing something, and can assist them in stealing from [[Madame Tusk]]. |
|Hailing from a prominent ninja family, she defied her parents and turned to thievery to challenge authority. [[Sparrow]] can be met by the player after stealing something, and can assist them in stealing from [[Madame Tusk]]. |
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+ | |- |
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+ | ![[Shopkeeper]]!! |
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+ | |- |
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+ | |[[File:Shopkeeper2.png|alt=|center]] |
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+ | |- |
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+ | |One of the many grumpy old men who are a part of the [[Shopkeeper]] Association, running their own [[Shop|Shops]]. Their main hub is [[The Black Market]], and they originate from [[The Mothership]]. |
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*Much of the Spelunky 2 cast is either related to or made up of former [[Spelunkers]]. For example, it is implied that Little Jay and Valerie Crump are The Round Boy and The Round Girl from the original adventure or at the very least related to them, with both having lost weight and gaining more individuality. |
*Much of the Spelunky 2 cast is either related to or made up of former [[Spelunkers]]. For example, it is implied that Little Jay and Valerie Crump are The Round Boy and The Round Girl from the original adventure or at the very least related to them, with both having lost weight and gaining more individuality. |
Revision as of 17:42, 12 January 2021
There are 20 different playable Spelunkers available in Spelunky 2 that can be used in all single player and multiplayer game modes.
Four are available from the beginning, but the remaining sixteen must be unlocked by finding them throughout the caves.
Unlocking all 16 secret characters will cause a large cardboard cutout of a buff dog to appear in the Camp.
Every Spelunker has identical abilities; the only differences are cosmetic. Every single spelunker has their own custom rope, while some have a custom whip.
List of Spelunkers
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Other Features
Custom Ropes and Whips
All Spelunkers have a special custom rope. All ropes function identically, and some have their own unique sound.
List of Custom Rope Sounds
- Colin Northward: Rope suction cup attaches to wall.
- Nekka the Eagle: The vine-like rope makes an organic attaching noise.
- LISE Project: The electrical plug at the end of the rope makes a soft attaching noise as it inserts into the background.
- Manfred Tunnel: Sound of rope "Digging" into wall.
- Tina Flan: The carabiner clip at the end of the rope "clanks" onto the background with a loud metal sound.
- Valerie Crump: The chewed gum at the end of the rope sticks to the wall.
- Au: Deploying plays a loud, tube like unfurling noise.
- Pilot: The arm-like rope makes a rubbery flailing sound as it is thrown upward.
- Classic Guy: The rope makes the same sound effects as it did in Spelunky Classic.
Some characters have their own custom Whips. These whips function identically to the default whip, and only appear different. Notably, Hired Hands and the Eggplant Child also have their very own custom whip.
Player Ghists
When a Spelunker dies in co-op, they become a Ghist. The colors and features of the Ghist resemble the player character that died.
Player Ghists can use the attack button to hold their breath and release a puff of air, knocking anything forward. If a player Ghist holds their breath for over 2.5 seconds, they will be able to shoot a short-ranged Ice shot just like the Freeze Ray when released.
Pressing the "bomb" button while playing as a ghist will boost them forward.
Pressing the "rope" button while playing as a ghist will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
Player Ghists can help living players by:
- Using its held breath to blow objects from high elevation to help with players from wasting ropes.
- Triggering Powder Boxes.
- Provoking Pets from their idle state.
- Blowing away The Ghost.
- Leaving powerful enemies to be easily defeating using their ice blast, such as Quillback, Osiris, or even Tiamat.
Player Ghists can provoke Shopkeepers and other NPCs by freezing them.
For each player Ghist that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.
Taking a picture of a player Ghist using the Camera will momentarily and forcefully freeze them into an odd shape or expression.
NPCs
NPCs are Non-Player Characters encountered throughout the caves. Many of them offer questlines or services, each of which are elaborated on their respective pages.
Terra 'Mama' Tunnel | Van Horsing | Waddler | |
---|---|---|---|
She met Manfred many years ago, when she rescued him from a cave-in. Together they've built a thriving shortcut-building business! | A veteran from the first adventure. He seeks revenge on Vlad for reasons unknown. | He runs an item storage and transportation business. Customers have complained of getting their items back sticky. | |
This character creates shortcuts to deeper areas in the game. The shortcut requirements are listed below, in order.
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Van Horsing can be found in the Volcana area 2-1, requiring a key to unlock his door (which can be found in a nearby cave).
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Waddler is found in hidden cave entrances in Olmec's Lair, the Ice Caves, and Sunken City.
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Herb Sisters | Yang | Sparrow | |
Named Parsley, Parsnip, and Parmesan, these characters can be found in caves in the Jungle; upon rescuing them, they will be found again near the Ankh cave's exit in the upper-right corner of Olmec's Lair, where they will give rewards to the player.
Rescuing one sister in one playthrough will yield a pile of Ropes, two will yield a Bomb Bag, and all three will yield a Bomb Box. |
One of the many sons of the original Yang from Spelunky HD, he loves Turkeys. He can reward the player Treasure for giving him Turkeys in Dwelling, which would prompt him to open a Turkey Shop later. | Hailing from a prominent ninja family, she defied her parents and turned to thievery to challenge authority. Sparrow can be met by the player after stealing something, and can assist them in stealing from Madame Tusk. | |
Shopkeeper | |||
One of the many grumpy old men who are a part of the Shopkeeper Association, running their own Shops. Their main hub is The Black Market, and they originate from The Mothership. |
Trivia
- Much of the Spelunky 2 cast is either related to or made up of former Spelunkers. For example, it is implied that Little Jay and Valerie Crump are The Round Boy and The Round Girl from the original adventure or at the very least related to them, with both having lost weight and gaining more individuality.
- Colin Northward is based on Colin Northway, a friend of Spelunky and Spelunky 2's lead designer Derek Yu.
- Roffy D. Sloth's namesake is a reference to One Piece's main character, 'Monkey D. Luffy'
- Van Horsing returns as an NPC in Spelunky 2, previously being a Spelunker in Spelunky HD. His namesake and appearance is also a reference to Van Helsing, a fictional character from the 1897 gothic horror novel Dracula. Both serve as vampire hunters in their respective appearances.
- Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo eggplant run.
- This reference is further intensified by a unique dialogue during her interaction with the Eggplant King, as he yells: "Ah, you've come to finish the job!" as he's killed.
- The Pilot appears to be a reference to one of the games in the upcoming UFO 50 (also by Mossmouth), as he appears here in the trailer.
- Demi Von Diamonds is a reference to the Damsel from Spelunky Classic and HD. Her dialogue hints that she is the same character from the first game, seeming to know Guy and the original Yang from the first game.
- Dirk Yamaoka and Sparrow are siblings. If Dirk Yamaoka meets Sparrow, she will say, "Big brother! I never thought i'd catch you stealing..."
- Au is the Periodic Symbol for Gold, hence the Golden Monk's name.