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Laser Traps are a Trap exclusive to Spelunky 2, found in Neo Babylon.

Functionality[]

Laser Traps act identically to Arrow Traps, except that they can recharge after 3 seconds.

It shoots a laser instead of an Arrow, which deals 1 damage, disappears after hitting anything, and only falters the victim instead of stunning them. These lasers still hurt the player even if they're holding a meat shield (eg. corpse, Pet).

They don't ignite Backpacks or other flammable objects, but instantly explode Landmines, whether they're being held or not.

When in a good position, they can easily get the player into much more dangerous situations after faltering them, such as into Lava or a Spark Trap, or repeatedly harass them with chip damage as they pass back and forth through its line of sight.

Trivia[]

  • The Journal entry for the Laser Trap used to have a typo, misspelling the world "triggered" as "trigged".

Version History

1.20.4a (W64)

  • Fixed laser trap shot not impacting on a player stuck to the trap floor tile (i.e. avoiding damage by hugging the trap)

1.20.3a (W64)

  • Added previous Palace of Pleasure's laser trap back (pointing to the correct end this time)
Spelunky 2 Traps
Journal Entries SpikesArrow TrapTotem TrapLog TrapSpear TrapThorny VineBear TrapPowder BoxFalling PlatformSpikeballLion TrapGiant ClamSliding WallCrush TrapGiant Crush TrapBoulderSpring TrapLandmineLaser TrapSpark TrapFrog TrapSticky TrapBone DropEgg Sac
No Journal Entry Push BlockBone BlockWebBush BlockConveyor BeltGeneratorLavaTentacleQuicksandThin IceThe AbyssForcefieldElevatorRegenerating BlockFloating Orb
See also Idol Traps