For the Spelunkers in Spelunky HD, see Spelunkers.
There are 20 different playable Spelunkers available in Spelunky 2 that can be used in all single player and multiplayer game modes.
Four are available from the beginning, but the remaining sixteen must be unlocked by finding them throughout the caves, typically trapped inside of a Coffin.
Unlocking all 16 secret characters will cause a large cardboard cutout of a buff dog to appear in the Base Camp.
Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom rope, while some also have a custom whip.
Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific Endings.
List of Spelunkers
Journal Portrait | Description | Color | Unlock Condition |
---|---|---|---|
Ana Spelunky | She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero. | Yellow | Unlocked by default |
Margaret Tunnel | A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship. | Magenta | Unlocked by default |
Colin Northward | An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves. | Cyan | Unlocked by default |
Roffy D. Sloth | He has a lot of deep thoughts, but not a lot that he wants to say out loud. | Black | Unlocked by default |
Alto Singh | He works in physical education and wants to make sure everyone's taking good care of their health and staying positive. | Cinnabar | Found in a Coffin at the bottom of Dwelling's 1-4, on a wooden platform beside the entrance to either Jungle or Volcana. |
Liz Mutton | A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends. | Green | Found in a Coffin somewhere within the Jungle, in a stone brick alcove accessed via a climbable vine. |
Nekka the Eagle | A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe. | Olive | Found in a Coffin at the top of The Black Market. |
LISE Project | A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected. | White | Found in a Coffin somewhere in Volcana, in a rock alcove accessed via a climbable chain. |
Coco Von Diamonds | The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now. | Cerulean | Found in one of the Coffins in Vlad's Castle. |
Manfred Tunnel | He's decided to finally try his hand at spelunking after many years of building shortcuts. | Blue | Found in a Coffin to the left of the Ankh. |
Little Jay | A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes. | Lime | Found in a Coffin somewhere in Tide Pool, in a small building. |
Tina Flan | As a relatively unknown caver she managed to hit King Yama with an Eggplant. She tries to downplay her fame! | Lemon | Found in a Coffin just below the surface of the massive trench of water in Abzu. |
Valerie Crump | An avid fan of music and video games. She's trying to find creative inspiration through travel. | Iris | Found in a sarcophagus-themed Coffin somewhere in Temple of Anubis. |
Au | A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe. | Gold | Found in a golden sarcophagus-themed Coffin somewhere in The City of Gold. |
Demi Von Diamonds | The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world. | Red | Found in a Coffin in the Ice Caves at the very top of the cave containing the Yeti King and Yeti Queen. |
Pilot | A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella. | Pink | Found in a Coffin with the appearance of a green pod in The Mothership. |
Princess Airyn | A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia. | Violet | Found in a Coffin somewhere in 6-1 of Neo Babylon. |
Dirk Yamaoka | A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation. | Gray | Found in the Sunken City, in a Coffin inside the stomach of a deceased Goliath Frog. |
Guy Spelunky | He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him. | Khaki | Unlocked by defeating Tiamat and beating the game normally. |
Classic Guy | A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors. | Orange | Unlocked by defeating Hundun and exiting through the door at the top, beating the game another way. |
Other Features
Custom Ropes
All Spelunkers have a special custom Rope. All ropes function identically, and some have their own unique sound.
Custom Rope Sounds
Default: Rope hooks onto wall.
Colin Northward: Rope suction cup attaches to wall.
Nekka the Eagle: The vine-like Rope makes an organic attaching noise.
LISE Project: The electrical plug at the end of the Rope makes a soft attaching noise as it inserts into the background.
Manfred Tunnel: Sound of Rope "Digging" into wall.
Tina Flan: The carabiner clip at the end of the Rope "clanks" onto the background with a loud metal sound.
Valerie Crump: The chewed gum at the end of the Rope sticks to the wall.
Au: Deploying plays a loud, tube like unfurling noise.
Pilot: The arm-like Rope makes a rubbery flailing sound as it is thrown upward.
Classic Guy: The Rope makes the same sound effects as it did in Spelunky Classic.
Custom Whips
Some characters have their own custom Whips. These whips function identically to the default whip, and only appear different. Notably, Hired Hands and the Eggplant Child also have their very own custom whip.
Player Ghosts
When a Spelunker dies in co-op, they will drop a Player Bag containing their bombs and rope and become a Ghost. The colors and features of the Ghost resemble the player character that died.
A Coffin will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.
Player Ghosts can use the attack button to hold their breath and release a puff of air, knocking anything forward. If a player ghost holds their breath for over 2.5 seconds, they will be able to shoot a short-ranged ice blast that acts identical to that of the Freeze Ray's.
Pressing the "bomb" button while playing as a ghost will boost them forward.
Pressing the "rope" button while playing as a ghost will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
Pressing the "jump" button will cause the player's ghost to spin. This also has no effect on gameplay.
Player Ghosts can help living players by:
- Using its held breath to blow objects from high elevation to help prevent players from wasting ropes.
- Provoking Pets from their idle state.
- Blowing away The Ghost.
- Freezing enemies by charging up an ice blast.
Player Ghosts can provoke NPCs by freezing them.
For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.
Taking a picture of a player ghost using the Camera will momentarily and forcefully freeze them into an odd shape or expression.
Dialogue
All playable Spelunkers have their own special dialogue in the Camp. For a full list of Spelunker dialogue, visit the Dialogue page.
NPCs
NPCs are Non-Player Characters encountered throughout the caves. Many of them offer questlines or services, each of which are elaborated on their respective pages.
List of NPCs
Trivia
- Colin Northward is based on Colin Northway, a friend of Spelunky and Spelunky 2's lead designer Derek Yu.
- Van Horsing, previously a Spelunker in Spelunky HD, returns as an NPC in Spelunky 2. His namesake and appearance is also a reference to Van Helsing, a fictional character from the 1897 gothic horror novel Dracula. Both serve as vampire hunters in their respective appearances.
- Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo eggplant run in Spelunky HD. The run can be seen here.
- This reference is taken further by a unique dialogue string from the Eggplant King if he is killed by her: "Ah, you've come to finish the job!"
- The Pilot appears to be a reference to one of the games in the upcoming UFO 50 (also by Mossmouth), known as Campanella. He appears here in the game's trailer.
- Demi Von Diamonds is a reference to the Damsel from Spelunky Classic and HD. Her dialogue suggests that she is the same character from the first game, seeming to know Guy Spelunky and the original Yang from the original adventure.
- The same applies to Manfred Tunnel, who previously served the role The Tunnel Man (Fufilled by his wife in Spelunky 2, Terra Tunnel).
- Dirk Yamaoka and Sparrow are implied to be siblings, as seen with Sparrow's line when initially encountering him: "Big brother! I never thought I'd catch you thieving..."
- Au is the Periodic Symbol for Gold, hence the Golden Monk's name.
- The lemur on the back of Coco Von Diamond's head is named Pearl.
- Although "Cyan" does not make a reappearance in Spelunky 2, he is referenced in the credits as developer Andy Hull's cartoon icon has him wearing the same outfit as them.
- In a Developer AMA, Spelunky Creator Derek Yu confirmed that the cave of Spelunky 2 was connected to the cave of Spelunky Classic, potentially explaining how Classic Guy is a playable character in the game.