Spelunky Wiki
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Unlocking all 16 secret characters will cause a large cardboard cutout of a buff [[Pet (2)|dog]] to appear in the [[Camp (2)|Camp]].
 
Unlocking all 16 secret characters will cause a large cardboard cutout of a buff [[Pet (2)|dog]] to appear in the [[Camp (2)|Camp]].
   
Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom [[Rope (2)|rope]], while some also have a custom [[Whip (2)|whip]]. The character used also changes the ending message at the end of a [[Run Recap (2)]].
+
Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom [[Rope (2)|rope]], while some also have a custom [[Whip (2)|whip]]. The character used also changes the ending message at the end of a [[Run Recap (2)|Run Recap]].
   
 
Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific [[Endings (2)|Endings]].
 
Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific [[Endings (2)|Endings]].
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!Unlock Condition
 
!Unlock Condition
 
|-
 
|-
 
|<div style="text-align:center">Ana Spelunky</div><br>[[File:Ana_Profile.png|alt=|center|200x200px]]
|Ana Spelunky
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.</div></span>
[[File:Ana_Profile.png|alt=|center|200x200px]]
 
|She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.
 
 
|Yellow
 
|Yellow
 
|Unlocked by default
 
|Unlocked by default
 
|-
 
|-
 
|<div style="text-align:center">Margaret Tunnel</div><br>[[File:Margaret Profile.png|200x200px]]
|Margaret Tunnel
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.</div></span>
[[File:Margaret Profile.png|200x200px]]
 
|A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.
 
 
|Magenta
 
|Magenta
 
|Unlocked by default
 
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Colin Northward</div><br>[[File:Colin Profile.png|200x200px]]
| Colin Northward
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.</div></span>
[[File:Colin Profile.png|200x200px]]
 
|An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.
 
 
|Cyan
 
|Cyan
 
|Unlocked by default
 
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Roffy D. Sloth</div><br>[[File:Roffy Profile.png|200x200px]]
|Roffy D. Sloth
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">He has a lot of deep thoughts, but not a lot that he wants to say out loud.</div></span>
[[File:Roffy Profile.png|200x200px]]
 
|He has a lot of deep thoughts, but not a lot that he wants to say out loud.
 
 
|Black
 
|Black
 
|Unlocked by default
 
|Unlocked by default
 
|-
 
|-
 
|<div style="text-align:center">Alto Singh</div><br>[[File:Alto Profile.png|200x200px]]
|Alto Singh
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.</div></span>
[[File:Alto Profile.png|200x200px]]
 
|He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.
 
 
|Cinnabar
 
|Cinnabar
|Found in a {{S2/2|Coffin}} at the bottom of {{S2|Dwelling}}'s 1-4, on a wooden platform beside the entrance to either {{S2/2|Jungle}} or {{S2|Volcana}}.
+
|Found in a {{S2/2|Coffin}} at the bottom of {{S2/2|Dwelling}}'s 1-4, on a wooden platform beside the entrance to either {{S2/2|Jungle}} or {{S2/2|Volcana}}.
 
|-
 
|-
  +
|<div style="text-align:center">Liz Mutton</div><br>[[File:Liz Profile.png|200x200px]]
|Liz Mutton
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.</div></span>
[[File:Liz Profile.png|200x200px]]
 
 
|Green
|A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.
 
| Green
 
 
|Found in a {{S2/2|Coffin}} somewhere within the {{S2/2|Jungle}}, in a stone brick alcove accessed via a climbable vine.
 
|Found in a {{S2/2|Coffin}} somewhere within the {{S2/2|Jungle}}, in a stone brick alcove accessed via a climbable vine.
 
|-
 
|-
  +
|<div style="text-align:center">Nekka the Eagle</div><br>[[File:Nekka Profile.png|200x200px]]
|Nekka the Eagle
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.</div></span>
[[File:Nekka Profile.png|200x200px]]
 
|A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.
 
 
|Olive
 
|Olive
 
| Found in a {{S2/2|Coffin}} at the top of {{S2/2|The Black Market}}.
 
| Found in a {{S2/2|Coffin}} at the top of {{S2/2|The Black Market}}.
 
|-
 
|-
  +
|<div style="text-align:center">LISE Project</div><br>[[File:LISE Profile.png|200x200px]]
|LISE Project
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.</div></span>
[[File:LISE Profile.png|200x200px]]
 
|A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.
 
 
|White
 
|White
|Found in a {{S2/2|Coffin}} somewhere in {{S2|Volcana}}, in a rock alcove accessed via a climbable chain.
+
|Found in a {{S2/2|Coffin}} somewhere in {{S2/2|Volcana}}, in a rock alcove accessed via a climbable chain.
 
|-
 
|-
|Coco Von Diamonds
+
|<div style="text-align:center">Coco Von Diamonds</div><br>[[File:Coco Profile.png|200x200px]]
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now.</div></span>
[[File:Coco Profile.png|200x200px]]
 
| The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now.
 
 
|Cerulean
 
|Cerulean
 
|Found in one of the {{S2/2|Coffin}}s in {{S2/2|Vlad's Castle}}.
 
|Found in one of the {{S2/2|Coffin}}s in {{S2/2|Vlad's Castle}}.
 
|-
 
|-
 
|<div style="text-align:center">Manfred Tunnel</div><br>[[File:Manfred Profile.png|200x200px]]
|Manfred Tunnel
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">He's decided to finally try his hand at spelunking after many years of building shortcuts.</div></span>
[[File:Manfred Profile.png|200x200px]]
 
 
|Blue
|He's decided to finally try his hand at spelunking after many years of building shortcuts.
 
| Blue
 
 
|Found in a {{S2/2|Coffin}} to the left of the {{S2/2|Ankh}}.
 
|Found in a {{S2/2|Coffin}} to the left of the {{S2/2|Ankh}}.
 
|-
 
|-
  +
|<div style="text-align:center">Little Jay</div><br>[[File:Jay Profile.png|200x200px]]
| Little Jay
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.</div></span>
[[File:Jay Profile.png|200x200px]]
 
|A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.
 
 
|Lime
 
|Lime
|Found in a {{S2/2|Coffin}} somewhere in {{S2|Tide Pool}}, in a small building.
+
|Found in a {{S2/2|Coffin}} somewhere in {{S2/2|Tide Pool}}, in a small building.
 
|-
 
|-
 
|<div style="text-align:center">Tina Flan</div><br>[[File:Tina Profile.png|200x200px]]
|Tina Flan
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">As a relatively unknown caver she managed to hit [[King Yama/HD|King Yama]] with an [[Eggplant/2|Eggplant]]. She tries to downplay her fame!</div></span>
[[File:Tina Profile.png|200x200px]]
 
|As a relatively unknown caver she managed to hit [[King Yama/HD|King Yama]] with an [[Eggplant/2|Eggplant]]. She tries to downplay her fame!
 
 
|Lemon
 
|Lemon
|Found in a {{S2/2|Coffin}} just below the surface of the massive trench of water in {{S2|Abzu}}.
+
|Found in a {{S2/2|Coffin}} just below the surface of the massive trench of water in {{S2/2|Abzu}}.
 
|-
 
|-
 
|<div style="text-align:center">Valerie Crump</div><br>[[File:Valerie Profile.png|200x200px]]
|Valerie Crump
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">An avid fan of music and video games. She's trying to find creative inspiration through travel.</div></span>
[[File:Valerie Profile.png|200x200px]]
 
|An avid fan of music and video games. She's trying to find creative inspiration through travel.
 
 
|Iris
 
|Iris
|Found in a sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2|Temple of Anubis}}.
+
|Found in a sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2/2|Temple of Anubis}}.
 
|-
 
|-
 
|<div style="text-align:center">Au</div><br>[[File:Au Profile.png|200x200px]]
|Au
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.</div></span>
[[File:Au Profile.png|200x200px]]
 
|A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.
 
 
|Gold
 
|Gold
 
|Found in a golden sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2/2|The City of Gold}}.
 
|Found in a golden sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2/2|The City of Gold}}.
 
|-
 
|-
|Demi Von Diamonds
+
|<div style="text-align:center">Demi Von Diamonds</div><br>[[File:Demi Profile.png|200x200px]]
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world.</div></span>
[[File:Demi Profile.png|200x200px]]
 
|The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world.
 
 
|Red
 
|Red
|Found in a {{S2/2|Coffin}} in the {{S2/2|Ice Caves}} at the very top of the cave containing the {{S2|Yeti King}} and {{S2|Yeti Queen}}.
+
|Found in a {{S2/2|Coffin}} in the {{S2/2|Ice Caves}} at the very top of the cave containing the {{S2/2|Yeti King}} and {{S2/2|Yeti Queen}}.
 
|-
 
|-
 
|<div style="text-align:center">Pilot</div><br>[[File:Pilot Profile.png|200x200px]]
|Pilot
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.</div></span>
[[File:Pilot Profile.png|200x200px]]
 
|A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.
 
 
|Pink
 
|Pink
 
|Found in a {{S2/2|Coffin}} with the appearance of a green pod in the {{S2/2|Mothership}}.
 
|Found in a {{S2/2|Coffin}} with the appearance of a green pod in the {{S2/2|Mothership}}.
 
|-
 
|-
  +
|<div style="text-align:center">Princess Airyn</div><br>[[File:Airyn Profile.png|200x200px]]
|Princess Airyn
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.</div></span>
[[File:Airyn Profile.png|200x200px]]
 
|A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.
 
 
|Violet
 
|Violet
|Found in a {{S2/2|Coffin}} somewhere in 6-1 of {{S2|Neo Babylon}}.
+
|Found in a {{S2/2|Coffin}} somewhere in 6-1 of {{S2/2|Neo Babylon}}.
 
|-
 
|-
  +
|<div style="text-align:center">Dirk Yamaoka</div><br>[[File:Dirk Profile.png|200x200px]]
|Dirk Yamaoka
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.</div></span>
[[File:Dirk Profile.png|200x200px]]
 
|A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.
 
 
|Gray
 
|Gray
|Found in the {{S2|Sunken City}}, in a {{S2/2|Coffin}} inside the stomach of a deceased {{S2|Goliath Frog}}.
+
|Found in the {{S2/2|Sunken City}}, in a {{S2/2|Coffin}} inside the stomach of a deceased {{S2/2|Goliath Frog}}.
 
|-
 
|-
  +
|<div style="text-align:center">Guy Spelunky</div><br>[[File:Guy Profile.png|200x200px]]
|Guy Spelunky
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.</div></span>
[[File:Guy Profile.png|200x200px]]
 
|He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.
 
 
|Khaki
 
|Khaki
|Unlocked by defeating {{S2|Tiamat}} and beating the game normally.
+
|Unlocked by defeating {{S2/2|Tiamat}} and beating the game normally.
 
|-
 
|-
 
|<div style="text-align:center">Classic Guy</div><br>[[File:Classic Profile.png|200x200px]]
|Classic Guy
 
 
|<span style="font-family: Fira Sans;"><div style="text-align:center">A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.</div></span>
[[File:Classic Profile.png|200x200px]]
 
|A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.
 
 
|Orange
 
|Orange
|Unlocked by defeating {{S2|Hundun}} and exiting through the door at the top, beating the game another way.
+
|Unlocked by defeating {{S2/2|Hundun}} and exiting through the door at the top, beating the game another way.
 
|}
 
|}
   
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=== Player Ghosts===
 
=== Player Ghosts===
 
[[File:Spelunker Ghists 2.png|right|frameless|340x340px]]
 
[[File:Spelunker Ghists 2.png|right|frameless|340x340px]]
When a Spelunker dies in co-op, they drop all of their items and a {{S2|Player Bag}} containing their bombs and rope, before leaving their body and becoming a Ghost. The colors and features of the Ghost resemble the player character that died.
+
When a Spelunker dies in co-op, they drop all of their items and a {{S2/2|Player Bag}} containing their bombs and rope, before leaving their body and becoming a Ghost. The colors and features of the Ghost resemble the player character that died.
   
 
A {{S2/2|Coffin}} will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.
 
A {{S2/2|Coffin}} will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.
Line 181: Line 161:
   
 
A Player Ghost can rescue themselves from a coffin by shooting their own coffin with an ice blast attack. This will open the coffin and freeze the player inside. They will fall on the ground safely, albeit frozen.
 
A Player Ghost can rescue themselves from a coffin by shooting their own coffin with an ice blast attack. This will open the coffin and freeze the player inside. They will fall on the ground safely, albeit frozen.
  +
  +
One thing to note is that a Player Ghost is restricted to a screen's worth of area around the main player of the game. They are able to move freely within this area, but they cannot leave the area to explore on their own. The restriction for where Player Ghosts can go does not move higher or lower if the main player looks up or down. In local multiplayer, the main player is simply whoever has the "leader" flag. Online, the main player is whoever joined first in the game.
  +
  +
There is a "queue" system online for the main player; at the start, a player's position in the queue is equal to their join order, but when a player dies and is revived, they drop to the last position of the queue. For example, if 3 people are dead and 1 of them is revived, the one who is revived is now 2nd in the queue.
   
 
Player Ghosts can help living players by:
 
Player Ghosts can help living players by:
 
*Using their held breath to blow objects (such as [[Crate (2)|Crates]]) from high elevation down to prevent players from wasting ropes.
 
*Using their held breath to blow objects (such as [[Crate (2)|Crates]]) from high elevation down to prevent players from wasting ropes.
*Provoking {{S2|Pet}}s from their idle state.
+
*Provoking {{S2/2|Pet}}s from their idle state.
 
*Blowing away {{S2/2|The Ghost}}.
 
*Blowing away {{S2/2|The Ghost}}.
 
*Freezing enemies and potentially killing them by charging up an ice blast.
 
*Freezing enemies and potentially killing them by charging up an ice blast.
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For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.
 
For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.
   
Taking a picture of a player ghost using the {{S2|Camera}} will momentarily and forcefully freeze them into an odd shape or expression.
+
Taking a picture of a player ghost using the {{S2/2|Camera}} will momentarily and forcefully freeze them into an odd shape or expression.
 
[[File:CameraGhosts2.png|none|thumb|Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the [[Camera]].|280x280px]]
 
[[File:CameraGhosts2.png|none|thumb|Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the [[Camera]].|280x280px]]
   

Revision as of 14:45, 11 June 2022

Spelunkers 2

For the Spelunkers in Spelunky HD, see Spelunkers (HD).

For NPCs, see NPCs (2).

There are 20 different playable Spelunkers available in Spelunky 2 that can be used in all single player and multiplayer game modes.

Four are available from the beginning, but the remaining sixteen must be unlocked by finding them throughout the caves, typically trapped inside of a Coffin.

Unlocking all 16 secret characters will cause a large cardboard cutout of a buff dog to appear in the Camp.

Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom rope, while some also have a custom whip. The character used also changes the ending message at the end of a Run Recap.

Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific Endings.

List of Spelunkers

Journal Portrait Description Color Unlock Condition
Ana Spelunky

Ana Profile
She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.
Yellow Unlocked by default
Margaret Tunnel

Margaret Profile
A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.
Magenta Unlocked by default
Colin Northward

Colin Profile
An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.
Cyan Unlocked by default
Roffy D. Sloth

Roffy Profile
He has a lot of deep thoughts, but not a lot that he wants to say out loud.
Black Unlocked by default
Alto Singh

Alto Profile
He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.
Cinnabar Found in a Coffin at the bottom of Dwelling's 1-4, on a wooden platform beside the entrance to either Jungle or Volcana.
Liz Mutton

Liz Profile
A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.
Green Found in a Coffin somewhere within the Jungle, in a stone brick alcove accessed via a climbable vine.
Nekka the Eagle

Nekka Profile
A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.
Olive Found in a Coffin at the top of The Black Market.
LISE Project

LISE Profile
A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.
White Found in a Coffin somewhere in Volcana, in a rock alcove accessed via a climbable chain.
Coco Von Diamonds

Coco Profile
The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now.
Cerulean Found in one of the Coffins in Vlad's Castle.
Manfred Tunnel

Manfred Profile
He's decided to finally try his hand at spelunking after many years of building shortcuts.
Blue Found in a Coffin to the left of the Ankh.
Little Jay

Jay Profile
A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.
Lime Found in a Coffin somewhere in Tide Pool, in a small building.
Tina Flan

Tina Profile
As a relatively unknown caver she managed to hit King Yama with an Eggplant. She tries to downplay her fame!
Lemon Found in a Coffin just below the surface of the massive trench of water in Abzu.
Valerie Crump

Valerie Profile
An avid fan of music and video games. She's trying to find creative inspiration through travel.
Iris Found in a sarcophagus-themed Coffin somewhere in Temple of Anubis.
Au

Au Profile
A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.
Gold Found in a golden sarcophagus-themed Coffin somewhere in The City of Gold.
Demi Von Diamonds

Demi Profile
The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world.
Red Found in a Coffin in the Ice Caves at the very top of the cave containing the Yeti King and Yeti Queen.
Pilot

Pilot Profile
A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.
Pink Found in a Coffin with the appearance of a green pod in the Mothership.
Princess Airyn

Airyn Profile
A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.
Violet Found in a Coffin somewhere in 6-1 of Neo Babylon.
Dirk Yamaoka

Dirk Profile
A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.
Gray Found in the Sunken City, in a Coffin inside the stomach of a deceased Goliath Frog.
Guy Spelunky

Guy Profile
He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.
Khaki Unlocked by defeating Tiamat and beating the game normally.
Classic Guy

Classic Profile
A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.
Orange Unlocked by defeating Hundun and exiting through the door at the top, beating the game another way.

Other Features

Custom Ropes

All Spelunkers have a special custom rope. All ropes function identically, and some have their own unique sound.

CustomRope

All custom ropes, in order of each character's number in the Journal.

Custom Rope Sounds

Default: Rope hooks onto wall.

Colin Northward: Rope suction cup attaches to wall.

Nekka the Eagle: The vine-like Rope makes an organic attaching noise.

LISE Project: The electrical plug at the end of the Rope makes a soft attaching noise as it inserts into the background.

Manfred Tunnel: Sound of Rope "Digging" into wall.

Tina Flan: The carabiner clip at the end of the Rope "clanks" onto the background with a loud metal sound.

Valerie Crump: The chewed gum at the end of the Rope sticks to the wall.

Au: Deploying plays a loud, tube like unfurling noise.

Pilot: The arm-like Rope makes a rubbery flailing sound as it is thrown upward.

Classic Guy: The Rope makes the same sound effects as it did in Spelunky Classic.

Custom Whips

Some characters have their own custom Whips. These whips function identically to the default whip, and only appear different. Notably, Hired Hands and the Eggplant Child also have their very own custom whip.

CustomWhips

Pictured Whips from left to right: Default, Nekka the Eagle, Au, Princess Airyn, Classic Guy, Hired Hand, Eggplant Child

Player Ghosts

Spelunker Ghists 2

When a Spelunker dies in co-op, they drop all of their items and a Player Bag containing their bombs and rope, before leaving their body and becoming a Ghost. The colors and features of the Ghost resemble the player character that died.

A Coffin will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.

  • Player Ghosts can use the attack button to quickly release a puff of air, knocking anything forward and about half a block upward. This attack can be used very often and can be a help or hindrance to other players.
    • They are also able to hold their breath and release a stronger puff of air, knocking anything even further forward and about 1.5 blocks upward.
    • If a player ghost holds their breath for over 2.5 seconds, they instead shoot a short-ranged ice blast that acts identical to that of the Freeze Ray's.
  • Pressing the "Bomb" button while playing as a ghost will boost them forward.
  • Pressing the "Rope" button while playing as a ghost will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
  • Pressing the "Jump" button will cause the player's ghost to spin. This also has no effect on gameplay.
  • Player Ghosts can also hold down the sprint button to move slightly faster. Combined with pressing the bomb button to boost forward, a Player Ghost can move quite fast.

A Player Ghost can rescue themselves from a coffin by shooting their own coffin with an ice blast attack. This will open the coffin and freeze the player inside. They will fall on the ground safely, albeit frozen.

One thing to note is that a Player Ghost is restricted to a screen's worth of area around the main player of the game. They are able to move freely within this area, but they cannot leave the area to explore on their own. The restriction for where Player Ghosts can go does not move higher or lower if the main player looks up or down. In local multiplayer, the main player is simply whoever has the "leader" flag. Online, the main player is whoever joined first in the game.

There is a "queue" system online for the main player; at the start, a player's position in the queue is equal to their join order, but when a player dies and is revived, they drop to the last position of the queue. For example, if 3 people are dead and 1 of them is revived, the one who is revived is now 2nd in the queue.

Player Ghosts can help living players by:

  • Using their held breath to blow objects (such as Crates) from high elevation down to prevent players from wasting ropes.
  • Provoking Pets from their idle state.
  • Blowing away The Ghost.
  • Freezing enemies and potentially killing them by charging up an ice blast.
    • This can include very powerful enemies as well, such as Bosses or angered NPCs.

For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.

Taking a picture of a player ghost using the Camera will momentarily and forcefully freeze them into an odd shape or expression.

CameraGhosts2

Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the Camera.

Dialogue

All playable Spelunkers have their own special dialogue in the Camp.

See: Dialogue (2)

Trivia

HD to S2

Spelunky 2 adaptations of playable Spelunkers and NPCs from Spelunky HD.

  • Colin Northward is based on Colin Northway, a friend of Spelunky and Spelunky 2's lead designer Derek Yu.
  • Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo eggplant run in Spelunky HD. The run can be seen here.
    • This reference is taken further by a unique dialogue string from the Eggplant King if he is killed by her: "Ah, you've come to finish the job!"
  • The Pilot appears to be a reference to one of the games in the upcoming UFO 50 (also by Mossmouth), known as Campanella. He appears here in the game's trailer.
  • Demi Von Diamonds is a reference to the Damsel from Spelunky Classic and HD. Her dialogue suggests that she is the same character from the first game, seeming to know Guy Spelunky and the original Yang from the original adventure.
    • The same applies to Manfred Tunnel, who previously served the role as the Tunnel Man (Fufilled by his wife in Spelunky 2, Terra Tunnel).
  • Dirk Yamaoka and Sparrow are implied to be siblings, as seen with Sparrow's line when initially encountering him: "Big brother! I never thought I'd catch you thieving..."
  • Au is the Periodic Symbol for Gold, hence the Golden Monk's name.
  • The lemur on the back of Coco Von Diamond's head is named Pearl.
  • Although "Cyan" does not make a reappearance in Spelunky 2, he is referenced in the credits as developer Andy Hull's cartoon icon has him wearing the same outfit as them.
  • In a Developer AMA, Spelunky Creator Derek Yu confirmed that the cave of Spelunky 2 was connected to the cave of Spelunky Classic, potentially explaining how Classic Guy is a playable character in the game.
Spelunky 2 People
Playable Characters See Spelunkers (2) for all playable characters.
Follower Characters Hired HandEggplant Child
People Terra "Mama" TunnelShopkeeperTunYangMadame TuskTusk's BodyguardWaddlerCaveman ShopkeeperGhist ShopkeeperVan HorsingThe Three Sisters (Parsley, Parsnip, Parmesan)SparrowBegEggplant King