Spelunky Wiki
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[[Category:Spelunky 2]] [[Category:Spelunky 2 People]]
 
[[File:Spelunkers 2.png|right|375x375px]]
 
[[File:Spelunkers 2.png|right|375x375px]]
''For the Spelunkers in Spelunky HD, see [[Spelunkers]].''
+
''For the Spelunkers in Spelunky HD, see [[Spelunkers (HD)]].''
  +
  +
''For NPCs, see [[NPCs (2)]].''
   
 
There are 20 different playable '''Spelunkers''' available in ''Spelunky 2'' that can be used in all single player and multiplayer game modes.
 
There are 20 different playable '''Spelunkers''' available in ''Spelunky 2'' that can be used in all single player and multiplayer game modes.
   
Four are available from the beginning, but the remaining sixteen must be unlocked by finding them [[Areas|throughout the caves]], typically trapped inside of a [[Coffin]].
+
Four are available from the beginning, but the remaining sixteen must be unlocked by finding them [[Places (2)|throughout the caves]], typically trapped inside of a {{S2/2|Coffin}}.
   
Unlocking all 16 secret characters will cause a large cardboard cutout of a buff [[Damsel|dog]] to appear in the [[Camp]].
+
Unlocking all 16 secret characters will cause a large cardboard cutout of a buff [[Pet (2)|dog]] to appear in the [[Camp (2)|Camp]].
   
Every Spelunker has identical abilities; the only differences are cosmetic. Every single spelunker has their own custom [[rope]], while some have a custom [[whip]].
+
Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom [[Rope (2)|rope]], while some also have a custom [[Whip (2)|whip]]. The character used also changes the ending message at the end of a [[Run Recap (2)|Run Recap]].
   
Spelunkers cannot be unlocked in Online Multiplayer under any circumstance; this includes [[Guy Spelunky]] and Classic Guy, who are unlocked by completing specific [[Endings/2|Endings]].
+
Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific [[Endings (2)|Endings]].
   
 
== List of Spelunkers ==
 
== List of Spelunkers ==
{| class="article-table"
+
{| class="mw-collapsible article-table"
  +
!Journal Portrait
|{{Listchar2|name=Ana Spelunky|image=File:Ana Profile.png|color='''Color:''' Yellow|appearance='''Description:''' She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.|unlock='''Unlock:''' This character is unlocked by default}}
 
  +
!Description
|{{Listchar2|name=Margaret Tunnel|image=File:Margaret Profile.png|color='''Color:''' Magenta|appearance='''Description:''' A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.|unlock='''Unlock:''' This character is unlocked by default}}
 
  +
!Color
|{{Listchar2|name=Colin Northward|image=File:Colin Profile.png|color='''Color:''' Cyan|appearance='''Description:''' An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.|unlock='''Unlock:''' This character is unlocked by default}}
 
  +
!Unlock Condition
 
|-
 
|-
  +
|<div style="text-align:center">Ana Spelunky</div><br>[[File:Ana_Profile.png|alt=|center|200x200px]]
|{{Listchar2|name=Roffy D. Sloth|image=File:Roffy Profile.png|color='''Color:''' Black|appearance='''Description:''' He has a lot of deep thoughts, but not a lot that he wants to say out loud.|unlock='''Unlock:''' This character is unlocked by default}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.</div></span>
|{{Listchar2|name=Alto Singh|image=File:Alto Profile.png|color='''Color:''' Cinnabar|appearance='''Description:''' He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.|unlock='''Unlock:''' This character is unlocked by opening a coffin in [[Dwelling]] 1-4 at the bottom of the level after facing [[Quillback]].}}
 
  +
|Yellow
|{{Listchar2|name=Liz Mutton|image=File:Liz Profile.png|color='''Color:''' Green|appearance='''Description:''' A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.|unlock='''Unlock:''' This character is unlocked by opening a coffin in any level of [[The Jungle]].}}
 
  +
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Margaret Tunnel</div><br>[[File:Margaret Profile.png|200x200px]]
|{{Listchar2|name=Nekka the Eagle|image=File:Nekka Profile.png|color='''Color:''' Olive|appearance='''Description:''' A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.|unlock='''Unlock:''' This character is unlocked by opening a coffin in [[The Black Market]].}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.</div></span>
|{{Listchar2|name=LISE Project|image=File:LISE Profile.png|color='''Color:''' White|appearance='''Description:''' A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.|unlock='''Unlock:''' This character is unlocked by opening a coffin in any level of [[Volcana]].}}
 
  +
|Magenta
|{{Listchar2|name=Coco von Diamonds|image=File:Coco Profile.png|color='''Color:''' Cerulean|appearance='''Description:''' The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now. The lemur on the back of her head is named Pearl.|unlock='''Unlock:''' This character is unlocked by opening one of the coffins in [[Vlad's Castle]].}}
 
  +
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Colin Northward</div><br>[[File:Colin Profile.png|200x200px]]
|{{Listchar2|name=Manfred Tunnel|image=File:Manfred Profile.png|color='''Color:''' Blue|appearance='''Description:''' Mama Tunnel's husband and Margaret Tunnel's father. He's decided to finally try his hand at spelunking after [[The Tunnel Man|many years of building shortcuts]].|unlock='''Unlock:''' This character is unlocked opening the coffin in the sub-area of [[Olmec's Lair]].}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.</div></span>
|{{Listchar2|name=Little Jay|image=File:Jay Profile.png|color='''Color:''' Lime|appearance='''Description:''' A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.|unlock='''Unlock:''' This character is unlocked by opening a coffin in 4-1 or 4-2 of [[Tide Pool]].}}
 
  +
|Cyan
|{{Listchar2|name=Tina Flan|image=File:Tina Profile.png|color='''Color:''' Lemon|appearance='''Description:''' The wife of Guy Spelunky and the mother of Ana Spelunky. As a relatively unknown caver she managed to hit [[King Yama]] with an [[Eggplant]]. She tries to downplay her fame!|unlock='''Unlock:''' This character is unlocked by opening a coffin in the waters of [[Abzu]].}}
 
  +
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Roffy D. Sloth</div><br>[[File:Roffy Profile.png|200x200px]]
|{{Listchar2|name=Valerie Crump|image=File:Valerie Profile.png|color='''Color:''' Iris|appearance='''Description:''' An avid fan of music and video games. She's trying to find creative inspiration through travel.|unlock='''Unlock:''' This character is unlocked by opening a coffin in 1-2 of [[The Temple|Temple of Anubis]].}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">He has a lot of deep thoughts, but not a lot that he wants to say out loud.</div></span>
|{{Listchar2|name=Au|image=File:Au Profile.png|color='''Color:''' Gold|appearance='''Description:''' A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.|unlock='''Unlock:''' This character is unlocked by opening a coffin in [[The City of Gold]].}}
 
  +
|Black
|{{Listchar2|name=Demi Von Diamonds|image=File:Demi Profile.png|color='''Color:''' Red|appearance='''Description:''' [[Damsel|The heiress to the Von Diamonds empire.]] She's lived a pampered life, but is eager to learn more about the world.|unlock='''Unlock:''' This character is unlocked by opening a coffin at the beginning of the Wet Fur cave in [[The Ice Caves|Ice Caves]].}}
 
  +
|Unlocked by default
 
|-
 
|-
  +
|<div style="text-align:center">Alto Singh</div><br>[[File:Alto Profile.png|200x200px]]
|{{Listchar2|name=Pilot|image=File:Pilot Profile.png|color='''Color:''' Pink|appearance='''Description:''' A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.|unlock='''Unlock:''' This character is unlocked by opening a green pod in [[The Mothership]].}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.</div></span>
|{{Listchar2|name=Princess Airyn|image=File:Airyn Profile.png|color='''Color:''' Violet|appearance='''Description:''' A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.|unlock='''Unlock:''' This character is found by opening a coffin in 6-1 of [[Neo Babylon]].}}
 
  +
|Cinnabar
|{{Listchar2|name=Dirk Yamaoka|image=File:Dirk Profile.png|color='''Color:''' Gray|appearance='''Description:''' A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.|unlock='''Unlock:''' This character is unlocked by opening a coffin in [[Sunken City]], inside the stomach of a deceased [[Goliath Frog]].}}
 
  +
|Found in a {{S2/2|Coffin}} at the bottom of {{S2/2|Dwelling}}'s 1-4, on a wooden platform beside the entrance to either {{S2/2|Jungle}} or {{S2/2|Volcana}}.
 
|-
 
|-
  +
|<div style="text-align:center">Liz Mutton</div><br>[[File:Liz Profile.png|200x200px]]
|{{Listchar2|name=[[Guy Spelunky]]|image=File:Guy Profile.png|color='''Color:''' Khaki|appearance='''Description:''' Tina Flan's husband and Ana Spelunky's father. He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.|unlock='''Unlock:''' This character is unlocked by beating the game's normal ending by defeating [[Queen Tiamat]] in [[Neo Babylon]] and exiting through the main door in [[Tiamat's Throne]].}}
 
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.</div></span>
|{{Listchar2|name=Classic Guy|image=File:Classic Profile.png|color='''Color:''' Orange|appearance='''Description:''' A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.|unlock='''Unlock:''' This character is unlocked by defeating [[Hundun]] in [[Sunken City]] and taking the exit at the top of [[Hundun's Hideaway]] to beat the game the hard way.}}
 
  +
|Green
  +
|Found in a {{S2/2|Coffin}} somewhere within the {{S2/2|Jungle}}, in a stone brick alcove accessed via a climbable vine.
  +
|-
  +
|<div style="text-align:center">Nekka the Eagle</div><br>[[File:Nekka Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.</div></span>
  +
|Olive
  +
| Found in a {{S2/2|Coffin}} at the top of {{S2/2|The Black Market}}.
  +
|-
  +
|<div style="text-align:center">LISE Project</div><br>[[File:LISE Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.</div></span>
  +
|White
  +
|Found in a {{S2/2|Coffin}} somewhere in {{S2/2|Volcana}}, in a rock alcove accessed via a climbable chain.
  +
|-
  +
|<div style="text-align:center">Coco Von Diamonds</div><br>[[File:Coco Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now.</div></span>
  +
|Cerulean
  +
|Found in one of the {{S2/2|Coffin}}s in {{S2/2|Vlad's Castle}}.
  +
|-
  +
|<div style="text-align:center">Manfred Tunnel</div><br>[[File:Manfred Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">He's decided to finally try his hand at spelunking after many years of building shortcuts.</div></span>
  +
|Blue
  +
|Found in a {{S2/2|Coffin}} to the left of the {{S2/2|Ankh}}.
  +
|-
  +
|<div style="text-align:center">Little Jay</div><br>[[File:Jay Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.</div></span>
  +
|Lime
  +
|Found in a {{S2/2|Coffin}} somewhere in {{S2/2|Tide Pool}}, in a small building.
  +
|-
  +
|<div style="text-align:center">Tina Flan</div><br>[[File:Tina Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">As a relatively unknown caver she managed to hit [[King Yama/HD|King Yama]] with an [[Eggplant/2|Eggplant]]. She tries to downplay her fame!</div></span>
  +
|Lemon
  +
|Found in a {{S2/2|Coffin}} just below the surface of the massive trench of water in {{S2/2|Abzu}}.
  +
|-
  +
|<div style="text-align:center">Valerie Crump</div><br>[[File:Valerie Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">An avid fan of music and video games. She's trying to find creative inspiration through travel.</div></span>
  +
|Iris
  +
|Found in a sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2/2|Temple of Anubis}}.
  +
|-
  +
|<div style="text-align:center">Au</div><br>[[File:Au Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.</div></span>
  +
|Gold
  +
|Found in a golden sarcophagus-themed {{S2/2|Coffin}} somewhere in {{S2/2|The City of Gold}}.
  +
|-
  +
|<div style="text-align:center">Demi Von Diamonds</div><br>[[File:Demi Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world.</div></span>
  +
|Red
  +
|Found in a {{S2/2|Coffin}} in the {{S2/2|Ice Caves}} at the very top of the cave containing the {{S2/2|Yeti King}} and {{S2/2|Yeti Queen}}.
  +
|-
  +
|<div style="text-align:center">Pilot</div><br>[[File:Pilot Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.</div></span>
  +
|Pink
  +
|Found in a {{S2/2|Coffin}} with the appearance of a green pod in the {{S2/2|Mothership}}.
  +
|-
  +
|<div style="text-align:center">Princess Airyn</div><br>[[File:Airyn Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.</div></span>
  +
|Violet
  +
|Found in a {{S2/2|Coffin}} somewhere in 6-1 of {{S2/2|Neo Babylon}}.
  +
|-
  +
|<div style="text-align:center">Dirk Yamaoka</div><br>[[File:Dirk Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.</div></span>
  +
|Gray
  +
|Found in the {{S2/2|Sunken City}}, in a {{S2/2|Coffin}} inside the stomach of a deceased {{S2/2|Goliath Frog}}.
  +
|-
  +
|<div style="text-align:center">Guy Spelunky</div><br>[[File:Guy Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.</div></span>
  +
|Khaki
  +
|Unlocked by defeating {{S2/2|Tiamat}} and beating the game normally.
  +
|-
  +
|<div style="text-align:center">Classic Guy</div><br>[[File:Classic Profile.png|200x200px]]
  +
|<span style="font-family: Fira Sans;"><div style="text-align:center">A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.</div></span>
  +
|Orange
  +
|Unlocked by defeating {{S2/2|Hundun}} and exiting through the door at the top, beating the game another way.
 
|}
 
|}
   
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===Custom [[Rope|Ropes]]===
 
===Custom [[Rope|Ropes]]===
All Spelunkers have a special custom [[Rope]]. All ropes function identically, and some have their own unique sound.
+
All Spelunkers have a special custom {{S2/2|rope}}. All ropes function identically, and some have their own unique sound.
 
[[File:CustomRope.png|none|thumb|293x293px|All custom ropes, in order of each character's number in the [[Journal]].]]
 
[[File:CustomRope.png|none|thumb|293x293px|All custom ropes, in order of each character's number in the [[Journal]].]]
   
====Custom [[Rope]] Sounds====
+
====Custom Rope Sounds====
   
<u>Default</u>: [[Rope]] hooks onto wall.[[File:Rope Sound Default.mp3|thumb|none]]
+
<u>Default</u>: Rope hooks onto wall.[[File:Rope Sound Default.mp3|thumb|none]]
<u>Colin Northward</u>: [[Rope]] suction cup attaches to wall. [[File:Rope Sound Colin.mp3|thumb|none]]
+
<u>Colin Northward</u>: Rope suction cup attaches to wall. [[File:Rope Sound Colin.mp3|thumb|none]]
<u>Nekka the Eagle</u>: The vine-like [[Rope]] makes an organic attaching noise. [[File:Rope Sound Nekka.mp3|thumb|none]]
+
<u>Nekka the Eagle</u>: The vine-like Rope makes an organic attaching noise. [[File:Rope Sound Nekka.mp3|thumb|none]]
<u>LISE Project</u>: The electrical plug at the end of the [[Rope]] makes a soft attaching noise as it inserts into the background. [[File:Rope Sound LISE.mp3|thumb|none]]
+
<u>LISE Project</u>: The electrical plug at the end of the Rope makes a soft attaching noise as it inserts into the background. [[File:Rope Sound LISE.mp3|thumb|none]]
<u>Manfred Tunnel</u>: Sound of [[Rope]] "Digging" into wall. [[File:Rope Sound Manfred.mp3|thumb|none]]
+
<u>Manfred Tunnel</u>: Sound of Rope "Digging" into wall. [[File:Rope Sound Manfred.mp3|thumb|none]]
<u>Tina Flan</u>: The carabiner clip at the end of the [[Rope]] "clanks" onto the background with a loud metal sound. [[File:Rope Sound Tina.mp3|thumb|none]]
+
<u>Tina Flan</u>: The carabiner clip at the end of the Rope "clanks" onto the background with a loud metal sound. [[File:Rope Sound Tina.mp3|thumb|none]]
<u>Valerie Crump:</u> The chewed gum at the end of the [[Rope]] sticks to the wall. [[File:Rope Sound Valerie.mp3|thumb|none]]
+
<u>Valerie Crump:</u> The chewed gum at the end of the Rope sticks to the wall. [[File:Rope Sound Valerie.mp3|thumb|none]]
 
<u>Au</u>: Deploying plays a loud, tube like unfurling noise. [[File:Rope Sound Au.mp3|thumb|none]]
 
<u>Au</u>: Deploying plays a loud, tube like unfurling noise. [[File:Rope Sound Au.mp3|thumb|none]]
<u>Pilot</u>: The arm-like [[Rope]] makes a rubbery flailing sound as it is thrown upward. [[File:Rope Sound Pilot.mp3|thumb|none]]
+
<u>Pilot</u>: The arm-like Rope makes a rubbery flailing sound as it is thrown upward. [[File:Rope Sound Pilot.mp3|thumb|none]]
<u>Classic Guy</u>: The [[Rope]] makes the same sound effects as it did in ''Spelunky Classic''. [[File:Rope Sound Classic.mp3|thumb|none]]
+
<u>Classic Guy</u>: The Rope makes the same sound effects as it did in ''Spelunky Classic''. [[File:Rope Sound Classic.mp3|thumb|none]]
   
 
===Custom Whips===
 
===Custom Whips===
Some characters have their own custom [[Whip|Whips]]. These whips function identically to the default whip, and only appear different. Notably, [[Hired Hand|Hired Hands]] and the [[Eggplant Child]] also have their very own custom [[whip]].
+
Some characters have their own custom [[Whip (2)|Whips]]. These whips function identically to the default whip, and only appear different. Notably, [[Hired Hand (2)|Hired Hands]] and the {{S2/2|Eggplant Child}} also have their very own custom [[whip]].
[[File:CustomWhips.png|none|thumb|349x349px|Pictured [[Whip|Whips]] from left to right: Default, Nekka the Eagle, Au, Princess Airyn, Classic Guy, [[Hired Hand]], [[Eggplant Child]]|alt=]]
+
[[File:CustomWhips.png|none|thumb|349x349px|Pictured [[Whip (2)|Whips]] from left to right: Default, Nekka the Eagle, Au, Princess Airyn, Classic Guy, {{S2/2|Hired Hand}}, {{S2/2|Eggplant Child}}]]
   
===Player Ghosts===
+
=== Player Ghosts===
 
[[File:Spelunker Ghists 2.png|right|frameless|340x340px]]
 
[[File:Spelunker Ghists 2.png|right|frameless|340x340px]]
When a Spelunker dies in co-op, they will drop a [[Corpse Bag]] and become a Ghost that resembles a [[Ghist]]. The colors and features of the Ghost resemble the player character that died.
+
When a Spelunker dies in co-op, they drop all of their items and a {{S2/2|Player Bag}} containing their bombs and rope, before leaving their body and becoming a Ghost. The colors and features of the Ghost resemble the player character that died.
   
A [[Coffin]] will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.
+
A {{S2/2|Coffin}} will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.
   
Player Ghosts can use the attack button to hold their breath and release a puff of air, knocking anything forward. If a player ghost holds their breath for over 2.5 seconds, they will be able to shoot a short-ranged ice blast that acts identical to that of the [[Freeze Ray|Freeze Ray's]].
+
*Player Ghosts can use the attack button to quickly release a puff of air, knocking anything forward and about half a block upward. This attack can be used very often and can be a help or hindrance to other players.
  +
**They are also able to hold their breath and release a stronger puff of air, knocking anything even further forward and about 1.5 blocks upward.
  +
**If a player ghost holds their breath for over 2.5 seconds, they instead shoot a short-ranged ice blast that acts identical to that of the [[Freeze Ray (2)|Freeze Ray's]].
  +
*Pressing the "Bomb" button while playing as a ghost will boost them forward.
  +
*Pressing the "Rope" button while playing as a ghost will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
  +
*Pressing the "Jump" button will cause the player's ghost to spin. This also has no effect on gameplay.
  +
*Player Ghosts can also hold down the sprint button to move slightly faster. Combined with pressing the bomb button to boost forward, a Player Ghost can move quite fast.
   
  +
A Player Ghost can rescue themselves from a coffin by shooting their own coffin with an ice blast attack. This will open the coffin and freeze the player inside. They will fall on the ground safely, albeit frozen.
Pressing the "[[Bombs|bomb]]" button while playing as a ghost will boost them forward.
 
   
  +
One thing to note is that a Player Ghost is restricted to a screen's worth of area around the main player of the game. They are able to move freely within this area, but they cannot leave the area to explore on their own. The restriction for where Player Ghosts can go does not move higher or lower if the main player looks up or down. In local multiplayer, the main player is simply whoever has the "leader" flag. Online, the main player is whoever joined first in the game.
Pressing the "[[rope]]" button while playing as a ghost will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
 
   
  +
There is a "queue" system online for the main player; at the start, a player's position in the queue is equal to their join order, but when a player dies and is revived, they drop to the last position of the queue. For example, if 3 people are dead and 1 of them is revived, the one who is revived is now 2nd in the queue.
Pressing the "jump" button will cause the player's ghost to spin. This also has no effect on gameplay.
 
   
 
Player Ghosts can help living players by:
 
Player Ghosts can help living players by:
  +
*Using their held breath to blow objects (such as [[Crate (2)|Crates]]) from high elevation down to prevent players from wasting ropes.
  +
*Provoking {{S2/2|Pet}}s from their idle state.
  +
*Blowing away {{S2/2|The Ghost}}.
  +
*Freezing enemies and potentially killing them by charging up an ice blast.
  +
**This can include very powerful enemies as well, such as [[Boss|Bosses]] or angered [[NPCs (2)|NPCs]].
   
  +
For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.
*Using its held breath to blow objects from high elevation to help prevent players from wasting ropes.
 
*Provoking [[Damsel/2|Pets]] from their idle state.
 
*Blowing away [[The Ghost]].
 
*Leaving powerful enemies to be easily defeated using their ice blast, such as [[Quillback]], [[Osiris]], or even [[Queen Tiamat|Tiamat]] and [[Hundun]].
 
   
  +
Taking a picture of a player ghost using the {{S2/2|Camera}} will momentarily and forcefully freeze them into an odd shape or expression.
Player Ghosts can provoke [[Shopkeeper|Shopkeepers]] and other NPCs by freezing them.
 
 
For each player ghost that exists, the amount of time in a level before [[The Ghost]] spawns reduces by 30 seconds.
 
 
Taking a picture of a player ghost using the [[Camera]] will momentarily and forcefully freeze them into an odd shape or expression.
 
 
[[File:CameraGhosts2.png|none|thumb|Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the [[Camera]].|280x280px]]
 
[[File:CameraGhosts2.png|none|thumb|Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the [[Camera]].|280x280px]]
   
 
===Dialogue ===
 
===Dialogue ===
All playable Spelunkers have their own special dialogue in the [[Camp]]. For a full list of Spelunker dialogue, visit the [[Dialogue/2|Dialogue]] page.
+
All playable Spelunkers have their own special dialogue in the [[Camp (2)|Camp]].
 
==NPCs==
 
NPCs are Non-Player Characters encountered throughout the caves. Many of them offer questlines or services, each of which are elaborated on their respective pages.
 
   
  +
See: [[Dialogue (2)]]
===List of NPCs===
 
{| style="text-align:center; width: 67%" border="0" cellpadding="0" cellspacing="0"
 
|{{Tile
 
|title = [[Terra Tunnel]]
 
|body = [[File:Terra Tunnel S2.png|150px|link=Terra Tunnel]]
 
}}
 
|{{Tile
 
|title = [[Hired Hand]]
 
|body = [[File:Hiredhand2.png|150px|link=Hired Hand]]
 
}}
 
|{{Tile
 
|title = [[Eggplant Child]]
 
|body = [[File:Eggplant Child.png|150px|link=Eggplant Child]]
 
}}
 
|{{Tile
 
|title = [[Shopkeeper]]
 
|body = [[File:Shopkeeper2.png|150px|link=Shopkeeper]]
 
}}
 
|-
 
|{{Tile
 
|title = [[Tun]]
 
|body = [[File:Tun S2.png|150px|link=Tun]]
 
}}
 
|{{Tile
 
|title = [[Yang]]
 
|body = [[File:Yang S2.png|150px|link=Yang]]
 
}}
 
|{{Tile
 
|title = [[Madame Tusk]]
 
|body = [[File:Madame Tusk S2.png|150px|link=Madame Tusk]]
 
}}
 
|{{Tile
 
|title = [[Bodyguard]]
 
|body = [[File:Tusk's Bodyguard S2.png|150px|link=Tusk's Bodyguard]]
 
}}
 
|-
 
|{{Tile
 
|title = [[Waddler]]
 
|body = [[File:Waddler.png|150px|link=Waddler]]
 
}}
 
|{{Tile
 
|title = [[Caveman|Caveman Shop]]
 
|body = [[File:Caveman S2.png|150px|link=Caveman Shopkeeper]]
 
}}
 
|{{Tile
 
|title = [[Ghist Shopkeeper|Ghist Shop]]
 
|body = [[File:Ghist S2.png|150px|link=Ghist Shopkeeper]]
 
}}
 
|{{Tile
 
|title = [[Van Horsing]]
 
|body = [[File:Van Horsing.png|150px|link=Van Horsing]]
 
}}
 
|-
 
|{{Tile
 
|title = [[Parsley]]
 
|body = [[File:Parsley S2.png|150px|link=Parsley]]
 
}}
 
|{{Tile
 
|title = [[Parsnip]]
 
|body = [[File:Parsnip S2.png|150px|link=Parsnip]]
 
}}
 
|{{Tile
 
|title = [[Parmesan]]
 
|body = [[File:Parmesan S2.png|150px|link=Parmesan]]
 
}}
 
|{{Tile
 
|title = [[Sparrow]]
 
|body = [[File:Sparrow S2.png|150px|link=Sparrow]]
 
}}
 
|-
 
|{{Tile
 
|title = [[Beg]]
 
|body = [[File:Beg2.png|150px|link=Beg]]
 
}}
 
|{{Tile
 
|title = [[Eggplant King]]
 
|body = [[File:Yama2.png|150px|link=Eggplant King]]
 
}}
 
|- __NOTOC__
 
|}
 
 
==Trivia ==
 
==Trivia ==
 
[[File:HD to S2.png|none|thumb|869x869px|''Spelunky 2'' adaptations of playable [[Spelunkers]] and NPCs from ''Spelunky HD''.|alt=]]
 
[[File:HD to S2.png|none|thumb|869x869px|''Spelunky 2'' adaptations of playable [[Spelunkers]] and NPCs from ''Spelunky HD''.|alt=]]
 
*Much of the Spelunky 2 cast is either related to or made up of former [[Spelunkers]]. For example, Little Jay and Valerie Crump are new adaptations of The Round Boy and The Round Girl from the original ''Spelunky HD''.
 
 
*Colin Northward is based on Colin Northway, a friend of ''Spelunky'' and ''Spelunky 2's'' lead designer Derek Yu.
 
*Colin Northward is based on Colin Northway, a friend of ''Spelunky'' and ''Spelunky 2's'' lead designer Derek Yu.
  +
*Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo [[eggplant]] run in ''Spelunky HD''. The run can be seen [https://youtu.be/LGrPeu5NWk0 here].
*[[Van Horsing]], previously a Spelunker in ''Spelunky HD'', returns as an NPC in ''Spelunky 2''. His namesake and appearance is also a reference to Van Helsing, a fictional character from the 1897 gothic horror novel ''Dracula''. Both serve as vampire hunters in their respective appearances.
 
  +
** This reference is taken further by a unique dialogue string from the [[Eggplant King (2)|Eggplant King]] if he is killed by her: "Ah, you've come to finish the job!"
*Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo [[eggplant]] run in ''Spelunky HD''.
 
  +
*The Pilot appears to be a reference to one of the games in the upcoming ''UFO 50'' (also by Mossmouth), known as ''Campanella''. He appears [https://youtu.be/5wqZi1smZOg?t=56 here in the game's trailer].
** This reference is taken further by a unique dialogue during Tina's interaction with the [[Eggplant King]], as he says "Ah, you've come to finish the job!" if killed by her.
 
  +
*Demi Von Diamonds is a reference to the [[Damsel (HD)|Damsel]] from ''Spelunky Classic'' and ''HD''. Her [[Dialogue (2)|dialogue]] suggests that she is the same character from the first game, seeming to know Guy Spelunky and the original [[Yang (HD)|Yang]] from the original adventure.
* The Pilot appears to be a reference to one of the games in the upcoming ''UFO 50'' (also by Mossmouth), known as ''Campanella''. He appears [https://youtu.be/5wqZi1smZOg?t=56 here in the game's trailer].
 
  +
** The same applies to Manfred Tunnel, who previously served the role as the [[Tunnel Man (HD)|Tunnel Man]] (Fufilled by his wife in ''Spelunky 2'', [[Terra Tunnel (2)|Terra Tunnel]]).
*Demi Von Diamonds is a reference to the [[Damsel]] from ''Spelunky Classic'' and ''HD''. Her [[Dialogue/2|dialogue]] hints that she is the same character from the first game, seeming to know [[Guy Spelunky|Guy]] and the original [[Yang]] from the first game.
 
*Dirk Yamaoka and [[Sparrow]] are siblings. If Dirk Yamaoka meets Sparrow, she will say "Big brother! I never thought I'd catch you thieving..."
+
*Dirk Yamaoka and {{S2/2|Sparrow}} are implied to be siblings, as seen with Sparrow's line when initially encountering him: "Big brother! I never thought I'd catch you thieving..."
*Dirk Yamaoka's last name is the same as Chris Yamaoka, a person given Special Thanks to in the Credits.
 
 
*Au is the Periodic Symbol for Gold, hence the Golden Monk's name.
 
*Au is the Periodic Symbol for Gold, hence the Golden Monk's name.
  +
*The lemur on the back of Coco Von Diamond's head is named Pearl.
 
*Although "Cyan" does not make a reappearance in ''Spelunky 2'', he is referenced in the credits as developer Andy Hull's cartoon icon has him wearing the same outfit as them.
 
*Although "Cyan" does not make a reappearance in ''Spelunky 2'', he is referenced in the credits as developer Andy Hull's cartoon icon has him wearing the same outfit as them.
 
*In a [https://www.reddit.com/r/NintendoSwitch/comments/pbzsdu/hi_were_the_spelunky_and_spelunky_2_development/hagfsn4/ Developer AMA], ''Spelunky Creator'' Derek Yu confirmed that the cave of ''Spelunky 2'' was connected to the cave of ''Spelunky Classic'', potentially explaining how Classic Guy is a playable character in the game.
 
*In a [https://www.reddit.com/r/NintendoSwitch/comments/pbzsdu/hi_were_the_spelunky_and_spelunky_2_development/hagfsn4/ Developer AMA], ''Spelunky Creator'' Derek Yu confirmed that the cave of ''Spelunky 2'' was connected to the cave of ''Spelunky Classic'', potentially explaining how Classic Guy is a playable character in the game.
  +
{{Spelunky 2 People}}
*Roffy D. Sloth's namesake may be a reference to the name of ''One Piece''<nowiki/>'s main character, 'Monkey D. Luffy'.
 
 
[[Category:Spelunky 2]]
 

Revision as of 14:45, 11 June 2022

Spelunkers 2

For the Spelunkers in Spelunky HD, see Spelunkers (HD).

For NPCs, see NPCs (2).

There are 20 different playable Spelunkers available in Spelunky 2 that can be used in all single player and multiplayer game modes.

Four are available from the beginning, but the remaining sixteen must be unlocked by finding them throughout the caves, typically trapped inside of a Coffin.

Unlocking all 16 secret characters will cause a large cardboard cutout of a buff dog to appear in the Camp.

Every Spelunker functions identically in gameplay; the only differences are cosmetic. All spelunkers have their own custom rope, while some also have a custom whip. The character used also changes the ending message at the end of a Run Recap.

Spelunkers cannot be unlocked in Online Multiplayer; this includes Guy Spelunky and Classic Guy, who are unlocked by completing specific Endings.

List of Spelunkers

Journal Portrait Description Color Unlock Condition
Ana Spelunky

Ana Profile
She's come to the moon to find her mom and dad. An easygoing young lady with the heart of a hero.
Yellow Unlocked by default
Margaret Tunnel

Margaret Profile
A fascination with the ocean led her away from the family business. Her dream is to buy her own pirate ship.
Magenta Unlocked by default
Colin Northward

Colin Profile
An inquisitive artist and engineer who's obsessed with Olmec and the Curse of the Caves.
Cyan Unlocked by default
Roffy D. Sloth

Roffy Profile
He has a lot of deep thoughts, but not a lot that he wants to say out loud.
Black Unlocked by default
Alto Singh

Alto Profile
He works in physical education and wants to make sure everyone's taking good care of their health and staying positive.
Cinnabar Found in a Coffin at the bottom of Dwelling's 1-4, on a wooden platform beside the entrance to either Jungle or Volcana.
Liz Mutton

Liz Profile
A tough-as-nails adventurer who is hard to warm up to and needs her solitude, but also cares deeply for her friends.
Green Found in a Coffin somewhere within the Jungle, in a stone brick alcove accessed via a climbable vine.
Nekka the Eagle

Nekka Profile
A ferocious warrior chief who wants to confront the gods and question them about the problems of the universe.
Olive Found in a Coffin at the top of The Black Market.
LISE Project

LISE Profile
A robot designed to explore and enjoy herself. After 1000 years she'll return to her creators with the data she's collected.
White Found in a Coffin somewhere in Volcana, in a rock alcove accessed via a climbable chain.
Coco Von Diamonds

Coco Profile
The creator of the world-famous Von Diamonds fashion and lifestyle brand. She's on vacation right now.
Cerulean Found in one of the Coffins in Vlad's Castle.
Manfred Tunnel

Manfred Profile
He's decided to finally try his hand at spelunking after many years of building shortcuts.
Blue Found in a Coffin to the left of the Ankh.
Little Jay

Jay Profile
A self-proclaimed "Spelunkyhead" trying to become a famous explorer. Gets a little overly excited around his heroes.
Lime Found in a Coffin somewhere in Tide Pool, in a small building.
Tina Flan

Tina Profile
As a relatively unknown caver she managed to hit King Yama with an Eggplant. She tries to downplay her fame!
Lemon Found in a Coffin just below the surface of the massive trench of water in Abzu.
Valerie Crump

Valerie Profile
An avid fan of music and video games. She's trying to find creative inspiration through travel.
Iris Found in a sarcophagus-themed Coffin somewhere in Temple of Anubis.
Au

Au Profile
A monk with bright golden skin. By challenging his mind and body he's trying to find peace in a chaotic universe.
Gold Found in a golden sarcophagus-themed Coffin somewhere in The City of Gold.
Demi Von Diamonds

Demi Profile
The heiress to the Von Diamonds empire. She's lived a pampered life, but is eager to learn more about the world.
Red Found in a Coffin in the Ice Caves at the very top of the cave containing the Yeti King and Yeti Queen.
Pilot

Pilot Profile
A strange little spaceman from a far away planet. He can often be found muttering about his UFO, the Campanella.
Pink Found in a Coffin with the appearance of a green pod in the Mothership.
Princess Airyn

Airyn Profile
A culinary expert, she travels the world looking for the most exquisite tastes to bring home to her kingdom of Heliotropia.
Violet Found in a Coffin somewhere in 6-1 of Neo Babylon.
Dirk Yamaoka

Dirk Profile
A master ninja always looking to hone his skills. When the Moon called, he answered without hesitation.
Gray Found in the Sunken City, in a Coffin inside the stomach of a deceased Goliath Frog.
Guy Spelunky

Guy Profile
He's spent his life in pursuit of adventure (and treasure). A young man no longer, he's re-evaluating what's most important to him.
Khaki Unlocked by defeating Tiamat and beating the game normally.
Classic Guy

Classic Profile
A version of Guy Spelunky from a parallel universe made of large, flat blocks of colors.
Orange Unlocked by defeating Hundun and exiting through the door at the top, beating the game another way.

Other Features

Custom Ropes

All Spelunkers have a special custom rope. All ropes function identically, and some have their own unique sound.

CustomRope

All custom ropes, in order of each character's number in the Journal.

Custom Rope Sounds

Default: Rope hooks onto wall.

Colin Northward: Rope suction cup attaches to wall.

Nekka the Eagle: The vine-like Rope makes an organic attaching noise.

LISE Project: The electrical plug at the end of the Rope makes a soft attaching noise as it inserts into the background.

Manfred Tunnel: Sound of Rope "Digging" into wall.

Tina Flan: The carabiner clip at the end of the Rope "clanks" onto the background with a loud metal sound.

Valerie Crump: The chewed gum at the end of the Rope sticks to the wall.

Au: Deploying plays a loud, tube like unfurling noise.

Pilot: The arm-like Rope makes a rubbery flailing sound as it is thrown upward.

Classic Guy: The Rope makes the same sound effects as it did in Spelunky Classic.

Custom Whips

Some characters have their own custom Whips. These whips function identically to the default whip, and only appear different. Notably, Hired Hands and the Eggplant Child also have their very own custom whip.

CustomWhips

Pictured Whips from left to right: Default, Nekka the Eagle, Au, Princess Airyn, Classic Guy, Hired Hand, Eggplant Child

Player Ghosts

Spelunker Ghists 2

When a Spelunker dies in co-op, they drop all of their items and a Player Bag containing their bombs and rope, before leaving their body and becoming a Ghost. The colors and features of the Ghost resemble the player character that died.

A Coffin will spawn for each dead player in a level after the one they died in. Freeing a player from their coffin causes their ghost to disappear, immediately resuming control back to their newly-freed body.

  • Player Ghosts can use the attack button to quickly release a puff of air, knocking anything forward and about half a block upward. This attack can be used very often and can be a help or hindrance to other players.
    • They are also able to hold their breath and release a stronger puff of air, knocking anything even further forward and about 1.5 blocks upward.
    • If a player ghost holds their breath for over 2.5 seconds, they instead shoot a short-ranged ice blast that acts identical to that of the Freeze Ray's.
  • Pressing the "Bomb" button while playing as a ghost will boost them forward.
  • Pressing the "Rope" button while playing as a ghost will cause them to shake and make a loud rattling noise. This has no effect on gameplay.
  • Pressing the "Jump" button will cause the player's ghost to spin. This also has no effect on gameplay.
  • Player Ghosts can also hold down the sprint button to move slightly faster. Combined with pressing the bomb button to boost forward, a Player Ghost can move quite fast.

A Player Ghost can rescue themselves from a coffin by shooting their own coffin with an ice blast attack. This will open the coffin and freeze the player inside. They will fall on the ground safely, albeit frozen.

One thing to note is that a Player Ghost is restricted to a screen's worth of area around the main player of the game. They are able to move freely within this area, but they cannot leave the area to explore on their own. The restriction for where Player Ghosts can go does not move higher or lower if the main player looks up or down. In local multiplayer, the main player is simply whoever has the "leader" flag. Online, the main player is whoever joined first in the game.

There is a "queue" system online for the main player; at the start, a player's position in the queue is equal to their join order, but when a player dies and is revived, they drop to the last position of the queue. For example, if 3 people are dead and 1 of them is revived, the one who is revived is now 2nd in the queue.

Player Ghosts can help living players by:

  • Using their held breath to blow objects (such as Crates) from high elevation down to prevent players from wasting ropes.
  • Provoking Pets from their idle state.
  • Blowing away The Ghost.
  • Freezing enemies and potentially killing them by charging up an ice blast.
    • This can include very powerful enemies as well, such as Bosses or angered NPCs.

For each player ghost that exists, the amount of time in a level before The Ghost spawns reduces by 30 seconds.

Taking a picture of a player ghost using the Camera will momentarily and forcefully freeze them into an odd shape or expression.

CameraGhosts2

Every single special pose that Spelunker Ghosts perform when a picture of them is taken with the Camera.

Dialogue

All playable Spelunkers have their own special dialogue in the Camp.

See: Dialogue (2)

Trivia

HD to S2

Spelunky 2 adaptations of playable Spelunkers and NPCs from Spelunky HD.

  • Colin Northward is based on Colin Northway, a friend of Spelunky and Spelunky 2's lead designer Derek Yu.
  • Tina Flan's description is a reference to how she was the character used by the Youtuber/Streamer BananasaurusRex during the first successfully recorded solo eggplant run in Spelunky HD. The run can be seen here.
    • This reference is taken further by a unique dialogue string from the Eggplant King if he is killed by her: "Ah, you've come to finish the job!"
  • The Pilot appears to be a reference to one of the games in the upcoming UFO 50 (also by Mossmouth), known as Campanella. He appears here in the game's trailer.
  • Demi Von Diamonds is a reference to the Damsel from Spelunky Classic and HD. Her dialogue suggests that she is the same character from the first game, seeming to know Guy Spelunky and the original Yang from the original adventure.
    • The same applies to Manfred Tunnel, who previously served the role as the Tunnel Man (Fufilled by his wife in Spelunky 2, Terra Tunnel).
  • Dirk Yamaoka and Sparrow are implied to be siblings, as seen with Sparrow's line when initially encountering him: "Big brother! I never thought I'd catch you thieving..."
  • Au is the Periodic Symbol for Gold, hence the Golden Monk's name.
  • The lemur on the back of Coco Von Diamond's head is named Pearl.
  • Although "Cyan" does not make a reappearance in Spelunky 2, he is referenced in the credits as developer Andy Hull's cartoon icon has him wearing the same outfit as them.
  • In a Developer AMA, Spelunky Creator Derek Yu confirmed that the cave of Spelunky 2 was connected to the cave of Spelunky Classic, potentially explaining how Classic Guy is a playable character in the game.
Spelunky 2 People
Playable Characters See Spelunkers (2) for all playable characters.
Follower Characters Hired HandEggplant Child
People Terra "Mama" TunnelShopkeeperTunYangMadame TuskTusk's BodyguardWaddlerCaveman ShopkeeperGhist ShopkeeperVan HorsingThe Three Sisters (Parsley, Parsnip, Parmesan)SparrowBegEggplant King