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When a spelunker dies, in either Co-op or deathmatch (if selected), they become a spelunker ghost. Spelunker ghosts can blow puffs of air, which can push items, push and stun enemies (not all enemies), and resurrect bone piles when passing through them.
 
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When a spelunker dies in Co-op (or deathmatch, given the Ghost option is active), they will become a spelunker ghost. Spelunker ghosts can fly in any direction (with a slippery traction) and can pass through walls. Spelunker ghosts will be dragged along by the host (or the highest numbered player if the host is dead) such that they cannot leave the host's line of sight.
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Spelunker ghosts can blow puffs of air with the attack button, which pushes items and enemies in a 2 block range, stunning them like a whip does (not dealing damage). In addition, this will also smash breakables such as pots and bone piles. This can be used to assist or hinder living players until they are revived.
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If the attack button is held for a few seconds, they will fire a [[Freeze Ray]] projectile instead.
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They also visual effects. They can spin in a circle with the rope button, stretch themselves vertically with the bomb button, and pulsate a few times with the jump button .
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If a camera is used on a spelunker ghost, they will freeze and perform a pose of some sort, unique to each spelunker. They are also able to make a pose while performing a spin.
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[[File:20181110164500 1.jpg|thumb|220x220px]]
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[[Category:Spelunky HD]]

Revision as of 02:09, 19 December 2020


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When a spelunker dies in Co-op (or deathmatch, given the Ghost option is active), they will become a spelunker ghost. Spelunker ghosts can fly in any direction (with a slippery traction) and can pass through walls. Spelunker ghosts will be dragged along by the host (or the highest numbered player if the host is dead) such that they cannot leave the host's line of sight.

Spelunker ghosts can blow puffs of air with the attack button, which pushes items and enemies in a 2 block range, stunning them like a whip does (not dealing damage). In addition, this will also smash breakables such as pots and bone piles. This can be used to assist or hinder living players until they are revived.

If the attack button is held for a few seconds, they will fire a Freeze Ray projectile instead.

They also visual effects. They can spin in a circle with the rope button, stretch themselves vertically with the bomb button, and pulsate a few times with the jump button .

If a camera is used on a spelunker ghost, they will freeze and perform a pose of some sort, unique to each spelunker. They are also able to make a pose while performing a spin.

20181110164500 1