Smash Traps are an incredibly hazardous trap that appears in the Temple.
Properties[]
Smash Traps will immediately slide into the direction of the Spelunker once they enter its range.
While Spelunky HD Crush Traps and Spelunky 2 Crush Traps do not deal damage and instead have a focus on flattening their target, Spelunky Classic Smash Traps deal a massive 10 damage on contact, which is repeated with continued exposure.
Strangely, it is possible to briefly stand on top of one with no damage taken as long while it is not in motion.
Smash Traps will, befitting of their name, break through falling platforms. As these two objects appear in different areas, this is a feature exclusive to custom levels and the Sun Room.
Smash Traps will also kill any enemy caught in their path, but will stop and not deal damage to Tomb Lords.
Spelunky Classic Traps | |
stats.txt Entries | Spikes • Boulder • Arrow Trap • Spear Trap • Smash Trap • Ceiling Trap • Pit • Lava |
No stats.txt Entry | Push Block • Web • Barrier Emitter • Falling Platform • Spring Trap • Thin Ice |
See also | Idol • Crystal Skull |
Unused | Thwomp Trap |