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Special: Can pop out from [[skulls]] on the ground. |
Special: Can pop out from [[skulls]] on the ground. |
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== Strategy == |
== Strategy == |
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Skeletons can only spawn from skulls on the ground. These skulls will damage you if you run over them or attempt to pick them up. You can tell which skulls will pop up by whipping them - skulls that are part of a skeleton will be destroyed, regular ones will not. They will then proceed to walk toward you. However, a safer way to discern a skeleton from a pile of bones is their "resting" sprite; skeletons always have an extra "bone" just to the right of the skull one pixel longer (and noticeably brighter). They are easily dispatched with the whip, or by jumping on them. When destroyed, they drop a skull, but it will usually shatter on the ground. |
Skeletons can only spawn from skulls on the ground. These skulls will damage you if you run over them or attempt to pick them up. You can tell which skulls will pop up by whipping them - skulls that are part of a skeleton will be destroyed, regular ones will not. They will then proceed to walk toward you. However, a safer way to discern a skeleton from a pile of bones is their "resting" sprite; skeletons always have an extra "bone" just to the right of the skull one pixel longer (and noticeably brighter). They are easily dispatched with the whip, or by jumping on them. When destroyed, they drop a skull, but it will usually shatter on the ground. |
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== Trivia == |
== Trivia == |
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Revision as of 01:43, 8 February 2009
Skeletons are a somewhat uncommon enemy in Spelunky.
Statistics
Health: 1
Damage: 1
Size: Small (1x1)
Special: Can pop out from skulls on the ground.
Strategy
Skeletons can only spawn from skulls on the ground. These skulls will damage you if you run over them or attempt to pick them up. You can tell which skulls will pop up by whipping them - skulls that are part of a skeleton will be destroyed, regular ones will not. They will then proceed to walk toward you. However, a safer way to discern a skeleton from a pile of bones is their "resting" sprite; skeletons always have an extra "bone" just to the right of the skull one pixel longer (and noticeably brighter). They are easily dispatched with the whip, or by jumping on them. When destroyed, they drop a skull, but it will usually shatter on the ground.
Trivia
Oddly, a skeleton that falls onto spikes will stain the spikes red with its blood. What the skeleton is doing with blood is anyone's guess.