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Features that are different from traditional roguelikes: |
Features that are different from traditional roguelikes: |
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+ | * It's an action platformer instead of a top-down RPG. |
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− | * It's real-time rather than turn-based (necessary because no turn-based platformers exist{{fact}}) |
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[[Category:Meta]] |
[[Category:Meta]] |
Revision as of 02:35, 10 May 2009
Spelunky shares a number of features common to roguelikes, including:
- Permanent death — games can't be saved/loaded, nor can you easily revive yourself like you can in many RPGs
- Randomly generated levels
- Death occurs frequently
- It's a dungeon crawl
Features that are different from traditional roguelikes:
- It's an action platformer instead of a top-down RPG.