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{{Delete|Merge with level feeling article}}
 
[[Image:WholeLevel RestlessDead.png|thumb|300px|The [[Crystal Skull]] can be seen in the lower right]]
 
[[Image:WholeLevel RestlessDead.png|thumb|300px|The [[Crystal Skull]] can be seen in the lower right]]
The Restless Dead level is a [[level feeling]] that occurs in [[Area]] 2.
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The Restless Dead level is a [[level feeling]] that occurs in [http://spelunky.wikia.com/wiki/The_Jungle the Jungle] portion of the game.
   
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The level has two unique enemies, The [[Vampires|Vampire]] and the [[Jiang Shi]].
[[Jiang Shi]] and [[Vampires]] are only found on this level.
 
 
On this level, the [[Golden Idol]] is replaced with a [[Crystal Skull]]
 
 
Be on the lookout for a grave labeled "Ash," which is a reference to the character Ash Williams from the ''Evil Dead'' series. If you bomb one of these graves, you will receive a [[shotgun]] as a reward. There's a ~18.3348% chance<ref>each grave generated has a 1:40 chance of being an Ash grave, and there are an average of ~8 graves generated per Restless Dead level</ref><ref>this was verified empirically by [[User:Interiot]], by modifying the game to guarantee that Restless Dead levels were always created, and <tt>room_restart()</tt>ing over and over. Of the 100 levels sampled in v0.99.5, 18 levels had one Ash grave, and 1 level had two Ash graves, for a net of 19% chance over these samples</ref> that an "Ash" grave will be generated in a Restless Dead level, making it possible (but difficult) to use the [[level feeling]] as a way to [[scumming|level-scum]] from the [[Unlockable rooms|Shortcut House]].
 
 
There are also a few superficial differences: any [[piranhas]] are replaced with skeletal versions that behave identically, and all trees are now dead.
 
   
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This is also the only level that has the [[PC:Crystal Skull|Crystal Skull]], Upon being picked up it will summon [http://spelunky.wikia.com/wiki/The_Ghost The Ghost].
   
 
Be on the lookout for a grave labeled "Ash," which is a reference to the character Ash Williams from the ''Evil Dead'' series. Buried under this grave will reveal a [[PC:shotgun|shotgun]] as a reward. There's a ~18.3348% chance<ref>each grave generated has a 1:40 chance of being an Ash grave, and there are an average of ~8 graves generated per Restless Dead level</ref><ref>this was verified empirically by [[User:Interiot]], by modifying the game to guarantee that Restless Dead levels were always created, and <tt>room_restart()</tt>ing over and over. Of the 100 levels sampled in v0.99.5, 18 levels had one Ash grave, and 1 level had two Ash graves, for a net of 19% chance over these samples</ref> that an "Ash" grave will be generated in a Restless Dead level, making it possible (but difficult) to use the [[level feeling]] as a way to [[PC:Scumming|level-scum]] from the [[Unlockable rooms|Shortcut House]].
   
 
There are also a few superficial differences: any [[piranhas]] are replaced with skeletal versions that behave identically, and all trees are now haunted and damp.
   
 
== Footnotes ==
 
== Footnotes ==
 
<references/>
 
[[Category:Places]]
 

Revision as of 20:44, 23 September 2014


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Reason for deletion request: Merge with level feeling article
WholeLevel RestlessDead

The Crystal Skull can be seen in the lower right

The Restless Dead level is a level feeling that occurs in the Jungle portion of the game.

The level has two unique enemies, The Vampire and the Jiang Shi.

This is also the only level that has the Crystal Skull, Upon being picked up it will summon The Ghost.

Be on the lookout for a grave labeled "Ash," which is a reference to the character Ash Williams from the Evil Dead series. Buried under this grave will reveal a shotgun as a reward. There's a ~18.3348% chance[1][2] that an "Ash" grave will be generated in a Restless Dead level, making it possible (but difficult) to use the level feeling as a way to level-scum from the Shortcut House.

There are also a few superficial differences: any piranhas are replaced with skeletal versions that behave identically, and all trees are now haunted and damp.

Footnotes

  1. each grave generated has a 1:40 chance of being an Ash grave, and there are an average of ~8 graves generated per Restless Dead level
  2. this was verified empirically by User:Interiot, by modifying the game to guarantee that Restless Dead levels were always created, and room_restart()ing over and over. Of the 100 levels sampled in v0.99.5, 18 levels had one Ash grave, and 1 level had two Ash graves, for a net of 19% chance over these samples