The Plasma Cannon is a devastating ranged weapon that shoots bright, explosive projectiles. It is found in the Mothership, guarded by two force fields and Lahamu, who is directly under it. It can also be found in shops owned by Tun or Cavemen, and there is also a 1 in 10,000 chance of finding one in a crate.
The Plasma Cannon is the most powerful weapon in the game, capable of demolishing entire levels and turning most common enemies into smoldering chunks.
When fired, it will launch the player an entire four tiles back with it's recoil after shooting a massive ball of energy. This recoil is strong enough to launch the player off ropes, ladders, and even Mounts.
When the energy ball hits an object, it will deal 11 splash damage and 10 contact damage, exploding with the same radius of a bomb. Afterward, the light on it will flash red and green for 2.5 seconds before being ready to fire again.
If used in conjunction with a Powerpack, it will instead be able to fire after 1 second of recharging, and launch the player back only two tiles (none if they are riding a mount), massively increasing it's effectiveness.
- With both its explosive capabilities and excessive recoil, the Plasma Cannon is as much of a threat to enemies as it is to the player. An incautious player can easily get themselves blown up by the projectile or lurched back into a dangerous position with the recoil.
- Ideally, a player should be against a wall and be a safe enough distance away from the desired target before firing in order to minimize risk when using the Plasma Cannon.
- One should be extremely vigilant of forcefields, robots, and other hazards that may reflect the Cannon's projectile back at the player, which would likely kill them instantly or put them in a dangerous situation.
- The Cannon's projectile can and will hit corpses in it's line of fire, meaning a player should account for the bodies of enemies before firing.
The Plasma Cannon is a devastating ranged weapon that shoots explosive projectiles on a slightly undulating trajectory.
Firing recklessly is very hazardous, however, and the weapon is as much a threat to yourself as it is to your enemies. Fire each shot with careful consideration to avoid yet another stupid death -- even if the shot or recoil doesn't kill you, rocks and arrows sent flying by the explosion certainly can!
The recoil is more substantial than other ranged weapons, throwing back the Spelunker four full tiles when fired, and standing too close to the target area will cause you to be caught in the explosion. You should also be careful not to destroy essential platforms and cut off access to the area above yourself if you don't have ropes or any other means of reaching high ledges.
The Plasma Cannon's recoil is also strong enough to throw you off of a rope, so using a rope will not help you stabilize yourself when using the Plasma Cannon.The Plasma Cannon does not run out of energy and has unlimited ammunition.
|Accessories||Bomb Paste • Book of the Dead • Cape • Climbing Gloves • Compass • Hedjet • Jetpack • Kapala • Pitcher's Mitt • Spectacles • Spike Shoes • Spring Shoes • Udjat Eye • Vlad's Amulet • Vlad's Cape|
|Equipment||Ankh • Arrow • Bombs • Parachute • Rope|
|Objects||Arrow • Big Chest • Box of Flares • Chest • Corpse • Crate • Crystal Skull • Eggplant • Flare • Golden Idol • Key • Lantern • Mattock Head • Mystery Box • Piranha Skeleton • Pot • Rock • Skull|
|Weapons||Boomerang • Bow • Camera • Crysknife • Freeze Ray • Machete • Mattock • Pistol • Plasma Cannon • Scepter • Shield • Shotgun • Web Gun • Whip|
|Miscellaneous||Royal Jelly • Teleporter • Treasure|