Magma Men are enemies that are spawned from lava. They move like Cavemen, except they won't pursue the Spelunker. In addition, they can walk off of ledges, and sometimes jump randomly.

Magma men are spawned:

Magma Men only survive between 10 and 13 seconds before disappearing on their own, but cannot be killed nor damaged by being stomped on. They will also die if they fall on spikes, fall into lava (yes, they do die in lava), get crushed, get telefragged by the Teleporter, get stomped after being frozen by the Freeze Ray or right after the ice melts. When frozen, they can only be damaged by a stomp. Trying to whip the ice block, picking it up or shooting it with a shotgun will not work. If the player stands in the ice block right when it melts, the player will be damaged even if the Magma Man dies. Magma Men cannot be killed by water, likely because the interaction wasn't predicted by the developers, despite it being entirely possible without any modifications.
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Fire Boy and Water Pool.

In order to get the Journal Entry, the player needs to either kill a Magma Man with a Freeze Ray or get killed by it, using the Shield to crush it won't work.

As with Lava, bombs and turrets detonate immediately upon touching Magma Men. This could be extremely hazardous if one pops out in front of you while placing or throwing a bomb. Landmines do not detonate on contact with magma men, but they will activate it. They won't be damaged by the explosion.

Additionally, during dark levels, Magma Men will light the torches on the walls.

If the Spelunker has Vlad's Amulet, they won't be harmed by contact with Magma Men.


If the player exits a boss battle to play the end cutscene and has 1 health, a magma cauldron, and isn’t carrying vlad’s amulet or a parachute, the cauldron will shatter and the subsequent magma man will kill the spelunker in the end cutscene before credits roll. This will result in the spelunker not being on the ending camel. It can be replicated with pots if the pot has an enemy inside.

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