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=Level Feelings=
 
=Level Feelings=
 
==Cavemen Leader==
 
==Cavemen Leader==
''"You hear the beating of drums..."''<br />'''<nowiki/>'''[[File:Drumbeat.jpg|thumb|360px|'''The last Mines level.''']]'''Locations:''' [[The Mines]]
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''"You hear the beating of drums..."''<br />'''<nowiki/>'''[[File:Drumbeat.jpg|thumb|360px|'''The last Mines level.''']]'''Locations:''' [[Dwelling]]
   
 
'''Terrain Features:''' Spawn in always dead center of the top of the level, with two open paths on each side. Either path leads across to it's respective wall, where there will be massive piles of bones to use on [[Quillback]], whose lair is located dead center of the level. The paths leading up to him are c-shaped respectively. Must travel through back layer of level to get to exit. Hired Hand coffin always spawns near bottom of level, as well as a gravel filled door(?).
 
'''Terrain Features:''' Spawn in always dead center of the top of the level, with two open paths on each side. Either path leads across to it's respective wall, where there will be massive piles of bones to use on [[Quillback]], whose lair is located dead center of the level. The paths leading up to him are c-shaped respectively. Must travel through back layer of level to get to exit. Hired Hand coffin always spawns near bottom of level, as well as a gravel filled door(?).

Revision as of 20:21, 1 October 2020

"I feel as if this article will be informative..."

A "Level Feeling" is a common feature of roguelike games that add a small chance of special themes being randomly applied to levels that play a little differently to normal.
Level feelings usually add special rules to the level, or unique structures and enemies that do not normally generate.

The name comes from how the special themes are commonly announced by exposition in roguelikes, as if the character has a vague sense of premonition about what they are about to run into.

Level feelings can stack; it is possible to have, for instance, a flooded Restless Dead level, or a dark Snake Pit level and so forth.
Spelunky_2_Characters will always say something at the beginning of a level to indicate what level feeling is active, but will pause if there is more than one feeling before mentioning it.

Level Feelings

Cavemen Leader

"You hear the beating of drums..."

Drumbeat

The last Mines level.

Locations: Dwelling

Terrain Features: Spawn in always dead center of the top of the level, with two open paths on each side. Either path leads across to it's respective wall, where there will be massive piles of bones to use on Quillback, whose lair is located dead center of the level. The paths leading up to him are c-shaped respectively. Must travel through back layer of level to get to exit. Hired Hand coffin always spawns near bottom of level, as well as a gravel filled door(?).

Unique Enemies: Quillback

Notes: Will always occur on floor 1-4. Can skip mini-boss if one of the walls has been broken through or bombed through.