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Giant Spiders are large enemies which take ten normal hits to die, but can be dispatched easily by throwing a bomb into the webs underneath them while they're lying in wait.

A large number of Giant Spiders spawn in close proximity on Spider Lair's level feelings.

They are guaranteed to drop Bomb Paste and jewels when killed.


Giant Spiders are always generated hanging from the ceiling, with two web blocks directly beneath them. Like their smaller cousins, they will only drop down to attack you if you pass directly underneath them or if they take damage.

Unlike regular spiders, they are capable of crawling along the ground without jumping. They will also shoot web around the cave at random, but are capable of moving through it without hindrance.

When the spider is crawling, it will immediately switch directions upon being hit.


The best method of killing a Giant Spider is to throw a bomb into its web while it's lying in wait, as the explosion will kill the Spider instantly.

Be careful, however; if you miss and hit the spider instead, it will be alerted to your presence and begin to chase you. In this case, the bomb will usually miss as the Spider drops down from the ceiling out of the blast zone.

If you are able to get up on the same level as a Giant Spider, a shotgun will usually make short work of it if you have one. Alternatively you can attempt to chain-jump on a spider if it is already hunting you, but you will need to bounce on it ten times before it dies, and it can be difficult to get on top of it due to its size and erratic jumping patterns.

The spiders size can also be used to the players advantage. If the player places themselves into a ditch the spider can't reach, because it isn't two tiles wide, the players whip can still hit it. The whip hits slightly above the players head and tile, so if the spider is above the player, but cannot reach them due to their size, it can be whipped to death this way.

The spiders movement pattern can also be take advantage of. Because it switches directions upon taking damage while crawling, if the player can begin stomping the spider, while half it's body is stuck beneath a 1 tile high corridor, they will be stuck constantly moving back and forth so long as the player continues to stomp on them. The Spike Shoes make this strategy much more viable, requiring only four stomps to kill a Spider.

If you can manage to get the Giant Spider close to a Golden Idol, you can sometimes grab the idol and let the resulting boulder crush it.

If you cannot safely dispatch a spider, it is recommended to run to somewhere it cannot reach you, for example by dropping through a single-tile-wide hole.


Spelunky HD Monsters
The Mines SnakeCobraBatSpiderSpinner SpiderGiant SpiderScorpionCaveman
Jungle BatCavemanTiki ManFrogFire FrogGiant FrogMantrapPrianhaOld BiteyKiller BeeQueen BeeSnailMonkeyJiang ShiVampire
Haunted Castle Jiang ShiGreen KnightBlack KnightVampire
Worm BacteriumWorm EggWorm Baby
Ice Caves YetiYeti KingMammothAlienUFOAlien Lord
Mothership AlienUFOAlien TankAlien LordAlien Queen
Temple CobraScorpionCavemanHawk ManCroc ManMagma ManScorpion FlyMummyAnubis
City of Gold Anubis II
Olmec's Lair Olmec
Hell BatJiang ShiVampireMagma ManVladImpDevilSuccubus
Yama's Throne Horse HeadOx FaceKing Yama
Miscellaneous SkeletonDamselShopkeeperTunnel ManScarabGolden MonkeyGhost
No Journal Entry CrittersHired Hand