Four-Leaf Clovers are a Power-Up in Spelunky 2.
Obtaining[]
Four-Leaf Clovers are a guaranteed drop from Leprechauns. Clovers will also be found in specific locations where the Spelunker may need more time:
- Black Market
- Vlad's Castle
- Ice Caves (in the Wet Fur Cave)
- Neo Babylon (in the Hall of Ushabti in 6-2)
- Neo Babylon (in the Palace of Pleasure in 6-3)
- Moon Challenge
- Star Challenge (Tide Pool / Temple of Anubis 4-2)
Note: Unlike the previous two challenges, Four-Leaf Clovers do not spawn for the Sun Challenge.
Functionality[]
Four-Leaf Clovers prompt a Level Feeling-type message that reads "You feel protected!" when obtained and appears in the HUD in place of the hourglass next to the timer.
The primary function of a Four-Leaf clover is to extend the Ghost timer by 2 minutes, giving the Spelunker a total of 5 minutes to freely explore the level before it spawns, when not accounting for dead/cursed spelunkers, whose presences each lower the timer by 30 seconds.
The extra time is not applied if the Ghost has already spawned from the timer expiring or from the Curse Pot being destroyed.
In addition, Four-Leaf Clovers also provide the following known effects:
- If a Leprechaun spawned in the level, reveals the location of his Pot of Gold, with a rainbow spawning over the tile where it is hidden.
- Fixes the travel distance of the Teleporter, Telepack, Axolotl, and The True Crown's teleport to their maximum distance of 8 blocks left/right/up and 9 blocks down, making them 100% predictable.
- Prevents Chests from containing a Bomb/Power Bomb, and makes Large Gems more likely to drop from them.
- If the first Dice in a dice game lands on six, throwing the other dice and whipping it before it hits the ground gives it a greater chance (75%) of landing on one.
When the Ghost appears or the Spelunker exits the level, the Four-Leaf Clover expires. This is shown in the HUD by having its petals break off and fall; the hourglass icon will then reappear in its place.
Four-Leaf Clovers expire when the Ghost spawns, causing the Spelunker to lose its additional effects. If one wishes to retain the clover's effects after the Ghost appears, they will need to collect it after it spawns, granting them the Four-Leaf Clover's effects for until they exit the level
Spelunky 2 Items | |
Equipment | Paste • Spectacles • Climbing Gloves • Pitcher's Mitt • Spring Shoes • Spike Shoes • Compass • Alien Compass • Parachute • Udjat Eye • Kapala • Ankh • Tablet of Destiny • Skeleton Key • Four-Leaf Clover |
Crowns | Hedjet • Crown • Eggplant Crown • The True Crown |
Backwear | Cape • Vlad's Cape • Jetpack • Telepack • Hoverpack • Powerpack |
Power-ups | Bombs • Ropes • Royal Jelly • Cooked Turkey • Elixir |
Usable Items | Webgun • Shotgun • Freeze Ray • Clone Gun • Crossbow • Camera • Teleporter • Mattock • Boomerang • Machete • Excalibur • Broken Sword • Plasma Cannon • Scepter • Hou Yi's Bow • Wooden Shield • Metal Shield |
Miscellaneous | Arrow of Light • Idol • The Tusk Idol • Curse Pot • Ushabti • Eggplant |
Traps | Bear Trap • Landmine |
No Journal Entry | Crate • Present • Chest • Key • Gold Key • Locked Chest • Arrows • Torch • Punish Ball • Die • Pot of Gold • Treasure • Player Bag • Giant Food • Scrap |