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7 February 2025

18 February 2022

1 January 2022

16 June 2021

  • curprev 17:0917:09, 16 June 2021 Luigifan18 talk contribs m 2,735 bytes +7 Grammar check & link-making Tag: Source edit

17 March 2021

  • curprev 22:4122:41, 17 March 2021 K1ngkitty69 talk contribs 2,728 bytes +34 No edit summary Tag: Visual edit

23 January 2021

11 October 2017

13 July 2017

  • curprev 20:3420:34, 13 July 2017 Konato K talk contribs 2,029 bytes +8 Instant death fall damage is actually 99 Tags: Visual edit apiedit

27 April 2017

  • curprev 16:1816:18, 27 April 2017 Konato K talk contribs 2,021 bytes +186 No edit summary Tags: Visual edit apiedit
  • curprev 16:1616:16, 27 April 2017 Konato K talk contribs 1,835 bytes +70 BnC negates fall damage, I'll be rewriting this page and don't want to forget about this. Tags: Visual edit apiedit

21 April 2017

  • curprev 22:1822:18, 21 April 2017 Konato K talk contribs 1,765 bytes 0 18 blocks stomp kills giant spider and shoppie, didn't test with enemies that have more than 10 health, I guess they would also get instant killed but not sure Tags: Visual edit apiedit

15 March 2017

  • curprev 19:5719:57, 15 March 2017 Konato K talk contribs 1,765 bytes +175 I know this happens but don't know the exact amount of time/distance for this to happen, will add it later Tags: Visual edit apiedit

22 December 2016

  • curprev 07:3907:39, 22 December 2016 Konato K talk contribs 1,590 bytes +279 Fall damage is time based Tags: Visual edit apiedit

25 March 2015

  • curprev 21:1521:15, 25 March 2015 173.58.72.147 contribs 1,311 bytes +24 while a fall of at least twenty-eight tiles will cause ten damage, which is usually fatal. -- changed to -- while a fall of at least twenty-eight tiles will cause instant death regardless of the Spelunker's current health. This is from my ow... Tags: Visual edit apiedit

17 August 2014

14 March 2014

  • curprev 10:1610:16, 14 March 2014 Glider521al talk contribs 1,277 bytes +16 Amended note about bouncing, previously added a note about firing weapons affecting fall damage.
  • curprev 10:1310:13, 14 March 2014 Glider521al talk contribs 1,261 bytes +324 Added a note about bouncing.

23 December 2012

10 July 2012

8 August 2010

22 February 2009

11 February 2009

10 February 2009

  • curprev 22:4922:49, 10 February 2009 E-mouse talk contribs 792 bytes +38 Little clarification
  • curprev 21:3621:36, 10 February 2009 72.139.19.91 contribs 754 bytes −101 No edit summary
  • curprev 21:3121:31, 10 February 2009 72.139.19.91 contribs 855 bytes −72 No edit summary
  • curprev 21:2921:29, 10 February 2009 72.139.19.91 contribs 927 bytes +571 No edit summary
  • curprev 17:2217:22, 10 February 2009 MagFlare talk contribs 356 bytes +9 No edit summary
  • curprev 16:2316:23, 10 February 2009 MagFlare talk contribs 347 bytes +18 No edit summary
  • curprev 14:3314:33, 10 February 2009 MagFlare talk contribs 329 bytes +329 New page: Fall damage is suffered when the Spelunker falls eight or more tiles. He is then stunned for a length of time and may take further damage from traps or enemies, making long fal...