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| size = Normal (1x1)
 
| size = Normal (1x1)
 
| notes = • Hurts and stuns the Spelunker when stomped on.<br />
 
| notes = • Hurts and stuns the Spelunker when stomped on.<br />
• Can destroy [[blocks]] and stun the player by charging.}}Blue Devils are enemies that can be sacrificed for the same worth of Cavemen or Tiki men. Blue Devils can only be found in Hell and will probably be found dead more often than alive, due to the many dangers there. Unlike [[Cavemen]], they have vertical line of sight as well as horizontal, although the length is about the same. If they see you above, they will jump and ram you with their horns. As a result, they are immune to stomp damage, even when the [[spike shoes]] are equipped. They are not, however, immune to whip damage, and the whip can be used to stop, damage, and stun them. If they see you horizontally, they will bring their heads down and "bull-charge" until they hit either you or a block. They charge much faster than a Caveman. If they hit a block, they will destroy it and lay on the ground, stunned for a few seconds.
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• Can destroy [[blocks]] and stun the player by charging.}}Blue Devils are enemies that can be sacrificed for the same worth of Cavemen or Tiki men. Blue Devils can only be found in Hell and will probably be found dead more often than alive, due to the many dangers there. Unlike [[Cavemen]], they have vertical line of sight as well as horizontal, although the length is about the same. If they see you above, they will jump and ram you with their horns. As a result, they are immune to stomp damage, even when the [[spike shoes]] are equipped. They are not, however, immune to whip damage, and the whip can be used to stop, damage and stun them. If they see you horizontally, they will bring their heads down and "bull-charge" until they hit either you or a block. They charge much faster than a Caveman. If they hit a block, they will destroy it and lay on the ground, stunned for a few seconds.
   
Beware their abilities, or you may end up caught in an endless cycle of stun locking and death like so: http://imgur.com/hYWckvr
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<span style="font-size:14px;">In some cases, jumping/falling onto one can cause you to be caught in an endless cycle of stun locking and death</span><span style="font-size:14px;"> like so</span><span style="font-size:14px;">: </span>http://imgur.com/hYWckvr
 
[[Category:Spelunky HD]]
 
[[Category:Spelunky HD]]

Revision as of 10:05, 3 July 2014

  

Blue Devils are enemies that can be sacrificed for the same worth of Cavemen or Tiki men. Blue Devils can only be found in Hell and will probably be found dead more often than alive, due to the many dangers there. Unlike Cavemen, they have vertical line of sight as well as horizontal, although the length is about the same. If they see you above, they will jump and ram you with their horns. As a result, they are immune to stomp damage, even when the spike shoes are equipped. They are not, however, immune to whip damage, and the whip can be used to stop, damage and stun them. If they see you horizontally, they will bring their heads down and "bull-charge" until they hit either you or a block. They charge much faster than a Caveman. If they hit a block, they will destroy it and lay on the ground, stunned for a few seconds.

In some cases, jumping/falling onto one can cause you to be caught in an endless cycle of stun locking and death like so: http://imgur.com/hYWckvr