Spelunky Wiki
(Adding categories)
Tag: categoryselect
(Added Jungle Arenas)
Tags: Visual edit apiedit
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*The last Spelunker alive must survive for two seconds to be declared the winner. If they die within that time, for example by environmental hazards or exploding bombs, the round will be considered a draw.
 
*The last Spelunker alive must survive for two seconds to be declared the winner. If they die within that time, for example by environmental hazards or exploding bombs, the round will be considered a draw.
 
*Once a round ends, the whole arena resets ready for another round if necessary.
 
*Once a round ends, the whole arena resets ready for another round if necessary.
==List of Arenas==
+
==Arenas of MINES==
 
[[File:Miner Threat.png|right|300px]]
 
[[File:Miner Threat.png|right|300px]]
 
===Miner Threat===
 
===Miner Threat===
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'''Unlock''': Available from the start<br />
 
'''Unlock''': Available from the start<br />
 
'''Description''': This arena is split into three levels, and three wide ladders are available for easy access to all levels. six crates are available on the far left and right sides of the arena, and Spelunkers start on the four centre platforms.<br style="clear:both" />
 
'''Description''': This arena is split into three levels, and three wide ladders are available for easy access to all levels. six crates are available on the far left and right sides of the arena, and Spelunkers start on the four centre platforms.<br style="clear:both" />
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  +
== Arenas of JUNGLE ==
  +
[[File:TikiTerror.png|thumb|300x300px]]
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  +
=== Tiki Terror ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': This arena has Tiki Traps spawned at random locations. The Spelunkers start at the top and have to be careful about movement on these small platforms.
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  +
===<nowiki/>===
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[[File:Treehouses.png|thumb|300x300px]]
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=== Treehouses ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': Two platforms suspend over a spike pit, both of which have a tree and two spelunkers each. Bombing the platform can destroy the whole tree, so spelunkers should be careful.
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[[File:Vines.png|thumb|300x300px]]
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=== Vines ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': This arena has vines hanging from above, which leads to the crates above. Spelunkers start on the floor of the arena.
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  +
[[File:Fortress.png|thumb|300x300px]]
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=== Fortress ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': A large tower in the middle contains two crates. The Spelunkers begin at either side of the tower and use the trees to access the crates.
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  +
[[File:Dunk Tank.png|thumb|300x300px]]
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=== Dunk Tank ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': The Spelunkers begin above a large pool, sometimes with [[Piranha|piranhas]]. Crates fall in the pool.
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  +
[[File:Tarzan.png|thumb|300x300px]]
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=== Tarzan ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': Vines spawn between three pairs of platforms. Crates are on the middle while spelunkers are on the side platforms.
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  +
[[File:Kudzu.png|thumb|300x300px]]
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=== Kudzu ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
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'''Description''': This arena has platforms with spikes below. Tiki Traps spawn which begs for caution on the spelunker's part.
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  +
[[File:The Hill.png|thumb|300x300px]]
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=== The Hill ===
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'''Theme''': The Jungle<br />
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'''Unlock''': Upon Beating the Jungle<br />
  +
'''Description''': A hill is in the middle of the arena with spelunkers on either side. Tiki traps with crates on them spawns on top of the hill. Two more crates spawn inside the hill.
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  +
== Arenas of ICE ==
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[to be added]
  +
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== Arenas of TEMPLE ==
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[to be added]
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== Arenas of HELL ==
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[to be added]
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== Arenas of SPECIAL ==
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[to be added]
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== Arenas of OLD BITEY ==
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[to be added]
  +
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== Arenas of YETI KING ==
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[to be added]
  +
  +
== Arenas of ALIEN QUEEN ==
  +
[to be added]
  +
 
[[Category:Articles]]
 
[[Category:Articles]]
 
[[Category:Needs improvement]]
 
[[Category:Needs improvement]]

Revision as of 14:52, 23 May 2017

Deathmatch

A round of Deathmatch on the Frozen Paradise arena.

Deathmatch is a mode exclusive to the Console/Steam version of Spelunky. In Deathmatch up to four players fight against each other in one of seventy-two specially created arenas, with the last Spelunker standing declared the winner.

Mechanics

Deathmatch can either be played locally (on PlayStation 3, PlayStation 4, and X-Box 360 only), or via a LAN connection. The host can set several variables for the Deathmatch:-

  • The arena to be played on (including the option to choose a random area for each round)
  • the number of rounds a player must win to win the deathmatch
  • Number of Hit Points each player starts with
  • Number of bombs each player starts with
  • Number of ropes each player starts with
  • The option to do battle with computer-controlled Spelunkers (called Bots ingame).

If Bots is turned ON, bots will be added into the deathmatch so that four Spelunkers will play.

Deathmatches are split into several rounds. To win a round, the player must be the last spelunker standing. Matches play mostly the same as in Adventure mode, with a few key differences:-

  • To discourage Spelunkers from utilizing camping strategies, if Spelunkers stand still for too long, a targeting reticle will appear over them, dealing 10 points of damage if they do not avoid the imminent psychic attack.
  • Crates do not contain bomb bags and rope piles, but all other objects have the same probability of appearing in crates.
  • When all crates are destroyed, more may appear in a random location of the arena later on.
  • Monsters indigenous to the theme of the area may randomly appear at the start of each round.
  • The last Spelunker alive must survive for two seconds to be declared the winner. If they die within that time, for example by environmental hazards or exploding bombs, the round will be considered a draw.
  • Once a round ends, the whole arena resets ready for another round if necessary.

Arenas of MINES

Miner Threat

Miner Threat

Theme: The Mines
Unlock: Available from the start
Description: A simple layout consisting in several small platforms suspended over a row of spike traps. The Spelunkers start on the single block platforms on the four corners of the arena. Two crates are resting on the lower-centre platform.

Layer Cake

Layer Cake

Theme: The Mines
Unlock: Available from the start
Description: Spelunkers start within holes which can be climbed out of using ladders, Crates are located halfway up the two inner holes, and two more are found on the surface. Below the surface are alternating rows of spikes and blocks.

Rock n Roll

Rock n' Roll

Theme: The Mines
Unlock: Available from the start
Description: A Boulder is suspended on top of a centre platform. Four crates separated by some blocks are below. A row of spikes is located below the surface.

Crates

Crates

Theme: The Mines
Unlock: Available from the start
Description: This arena has four crates encased in the centre of a large rocky structure, which must be blasted through from them to be released. Spelunkers start on the two upper platforms.

The Dome

The Dome

Theme: The Mines
Unlock: Available from the start
Description: The arena is dominated by a hollow dome, which the spelunkers start within. Ladders lead to the very top of the dome, and four crates are found resting on top of the dome. Spikes are found to the left and right of the dome.

Falling Rocks

Falling Rocks

Theme: The Mines
Unlock: Available from the start
Description: Spelukers start at the bottom of a fairly open arena with a few platforms suspended above them, two of which contain a crate. The main hazard is a row of rocks at the top of the arena that will fall down if the blocks below are destroyed.

The Spider Pit

The Spider Pit

Theme: The Mines
Unlock: Available from the start
Description: A cramped area populated by three Giant Spiders. Two crates can be found below the starting point of each Giant Spider. All four Spelunkers start on the floor of the arena.

Ladders

Ladders

Theme: The Mines
Unlock: Available from the start
Description: This arena is split into three levels, and three wide ladders are available for easy access to all levels. six crates are available on the far left and right sides of the arena, and Spelunkers start on the four centre platforms.

Arenas of JUNGLE

TikiTerror

Tiki Terror

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: This arena has Tiki Traps spawned at random locations. The Spelunkers start at the top and have to be careful about movement on these small platforms.

Treehouses

Treehouses

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: Two platforms suspend over a spike pit, both of which have a tree and two spelunkers each. Bombing the platform can destroy the whole tree, so spelunkers should be careful.

Vines

Vines

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: This arena has vines hanging from above, which leads to the crates above. Spelunkers start on the floor of the arena.

Fortress

Fortress

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: A large tower in the middle contains two crates. The Spelunkers begin at either side of the tower and use the trees to access the crates.

Dunk Tank

Dunk Tank

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: The Spelunkers begin above a large pool, sometimes with piranhas. Crates fall in the pool.

Tarzan

Tarzan

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: Vines spawn between three pairs of platforms. Crates are on the middle while spelunkers are on the side platforms.

Kudzu

Kudzu

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: This arena has platforms with spikes below. Tiki Traps spawn which begs for caution on the spelunker's part.

The Hill

The Hill

Theme: The Jungle
Unlock: Upon Beating the Jungle
Description: A hill is in the middle of the arena with spelunkers on either side. Tiki traps with crates on them spawns on top of the hill. Two more crates spawn inside the hill.

Arenas of ICE

[to be added]

Arenas of TEMPLE

[to be added]

Arenas of HELL

[to be added]

Arenas of SPECIAL

[to be added]

Arenas of OLD BITEY

[to be added]

Arenas of YETI KING

[to be added]

Arenas of ALIEN QUEEN

[to be added]