Spelunky Wiki
(Added fire frog corpse and note about stunned enemies.)
(Link fixing and recategorisation)
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| function = • Sacrificing to Kali
 
| function = • Sacrificing to Kali
 
• Used as a projectile/shield
 
• Used as a projectile/shield
| source = Killing any [[character]] that leaves a corpse.
+
| source = Killing any [[:Category:PC-Characters|character]] that leaves a corpse.
 
| damage = 1 (Thrown)
 
| damage = 1 (Thrown)
 
| weight = Heavy
 
| weight = Heavy
| notes = • Can be sacrificed at an [[Altar|Altar to Kali]] for favour.<br/>
+
| notes = • Can be sacrificed at an [[PC:Altar|Altar to Kali]] for favor.<br/>
 
• May soak up incoming projectile damage when carried.}}
 
• May soak up incoming projectile damage when carried.}}
 
[[File:Zapbody.png|thumb|left|Corpses can be used as human shields. Here, a UFO's plasma blast harmlessly strikes a dead Damsel.]]
 
[[File:Zapbody.png|thumb|left|Corpses can be used as human shields. Here, a UFO's plasma blast harmlessly strikes a dead Damsel.]]
 
Bodies. Husks. Mortal coils.<br/>
 
Bodies. Husks. Mortal coils.<br/>
Whatever you call them, '''Corpses''' are left behind by certain [[characters]] when killed, which can then be [[throwing|thrown]] like any other heavy object, or sacrificed to Kali on an [[Altar]].
+
Whatever you call them, '''Corpses''' are left behind by certain [[:Category:PC-Characters|characters]] when killed, which can then be [[PC:Throwing|thrown]] like any other heavy object, or sacrificed to Kali on an [[PC:Altar|Altar]].
   
 
Note that not all 'corpses' need be dead, ''per se''. Characters that are only stunned will function exactly like corpses until they wake up.
When they are thrown at a boss, they hit several times, as each frame counts as a separate hit, as long as it is moving and in contact with the enemy's hitbox. This is especially effective against the giant yeti in area 3.<br />
 
The following creatures leave corpses:
 
* [[Cavemen]]
 
* [[Cultists]]
 
* [[Yeti]]
 
* [[Damsels]]
 
* [[Shopkeepers]]
 
* [[The Spelunker]]
 
   
 
When Corpses are thrown at large enemies, they hit several times as each frame counts as a separate hit, as long as it is moving and in contact with the enemy's hitbox. This is especially effective against the [[PC:Yeti King|Yeti King]] in [[PC:The Ice Caves|the Ice Caves]], where a large amount of damage can be dealt quickly against tough enemies.
The above will leave no corpses if eaten by [[Man-Eating Plants]] or crushed, as can occur if [[Boulder|boulders]] are let loose or pushable blocks pushed.
 
  +
<br style="clear:both;"/>
   
 
The following characters leave corpses that can be sacrificed:
In addition, [[Piranhas]] leave behind [[Piranha Skeleton|skeletons]], but only if killed by suffocation, and [[Fire Frogs]] leave corpses which explode shortly after their deaths. Neither of these counts as a corpse for the purpose of sacrificing, however.<br />
 
 
*[[PC:Caveman|Cavemen]]
  +
*[[PC:Hawkman|Hawkmen]]
 
*[[PC:Yeti|Yeti]]
 
*[[PC:Damsel|Damsels]]
 
*[[PC:Shopkeeper|Shopkeepers]]
  +
The following characters leave corpses that cannot be sacrificed:
 
*[[PC:The Spelunker|The Spelunker]]
  +
*[[PC:The Tunnel Man|The Tunnel Man]]
  +
*[[PC:Alien Lord|Alien Lords]]
  +
*[[PC:Fire Frog|Fire Frogs]]
   
 
Characters will not leave corpses if eaten by a [[PC:Mantrap|Mantrap]] or crushed, as can occur if [[PC:Boulder|boulders]] are let loose or if the character is squished against a wall with a [[PC:Blocks#Push Block|push block]].
[[Alien Boss]] corpses can't be carried (or sacrificed, for that matter).
 
 
Note that not all corpses need be dead, ''per se''. Stunned enemies also function exactly like corpses.
 
   
 
==Museum of Death==
 
==Museum of Death==
 
<gallery captionalign="center" widths="100" spacing="small" hideaddbutton=true>
 
<gallery captionalign="center" widths="100" spacing="small" hideaddbutton=true>
Spelunker_Corpse.png|link=The Spelunker|[[The Spelunker]]
+
Spelunker_Corpse.png|link=PC:The Spelunker|[[PC:The Spelunker|The Spelunker]]
Damsel_Corpse.png|link=Damsel|[[Damsel|A Damsel]]
+
Damsel_Corpse.png|link=PC:Damsel|[[PC:Damsel|A Damsel]]
Shopkeeper_Corpse.png|link=Shopkeeper|[[Shopkeeper|A Shopkeeper]]
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Shopkeeper_Corpse.png|link=PC:Shopkeeper|[[PC:Shopkeeper|A Shopkeeper]]
Placeholder_other.png|link=The Tunnel Man|[[The Tunnel Man]]
+
Placeholder_other.png|link=PC:The Tunnel Man|[[PC:The Tunnel Man|The Tunnel Man]]
Caveman_Corpse.png|link=Caveman|[[Caveman|A Caveman]]
+
Caveman_Corpse.png|link=PC:Caveman|[[PC:Caveman|A Caveman]]
Cultist_Corpse.png|link=Cultist|[[Cultist|A Cultist]]
+
Cultist_Corpse.png|link=PC:Hawkman|[[PC:Hawkman|A Hawkman]]
Yeti_Corpse.png|link=Yeti|[[Yeti|A Yeti]]
+
Yeti_Corpse.png|link=PC:Yeti|[[PC:Yeti|A Yeti]]
Giant_Alien_Corpse.png|link=Giant Alien|[[Giant Alien|A Giant Alien]]
+
Giant_Alien_Corpse.png|link=PC:Alien Lord|[[PC:Alien Lord|An Alien Lord]]
Fire_Frog_Corpse.png|link=Fire Frog|[[Fire Frog|A Fire Frog]]
+
Fire_Frog_Corpse.png|link=PC:Fire Frog|[[PC:Fire Frog|A Fire Frog]]
 
</gallery>
 
</gallery>
[[Category:Items]]
+
[[Category:PC-Items]]
[[Category:Objects]]
+
[[Category:PC-Objects]]

Revision as of 03:17, 29 December 2012


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Zapbody

Corpses can be used as human shields. Here, a UFO's plasma blast harmlessly strikes a dead Damsel.

Bodies. Husks. Mortal coils.
Whatever you call them, Corpses are left behind by certain characters when killed, which can then be thrown like any other heavy object, or sacrificed to Kali on an Altar.

Note that not all 'corpses' need be dead, per se. Characters that are only stunned will function exactly like corpses until they wake up.

When Corpses are thrown at large enemies, they hit several times as each frame counts as a separate hit, as long as it is moving and in contact with the enemy's hitbox. This is especially effective against the Yeti King in the Ice Caves, where a large amount of damage can be dealt quickly against tough enemies.

The following characters leave corpses that can be sacrificed:

  • Cavemen
  • Hawkmen
  • Yeti
  • Damsels
  • Shopkeepers

The following characters leave corpses that cannot be sacrificed:

  • The Spelunker
  • The Tunnel Man
  • Alien Lords
  • Fire Frogs

Characters will not leave corpses if eaten by a Mantrap or crushed, as can occur if boulders are let loose or if the character is squished against a wall with a push block.

Museum of Death