Tag: Visual edit
Tag: Visual edit
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{{Infobox_item|name=Clone Gun|image=Clone_Gun.PNG|type=Held Item|function=clones anything it hits|source=[[Stars Challenge]] in the [[Tide Pool]]|cost=|damage=|weight=|notes=3 shots before it breaks|caption=[[Journal|Items Entry 32]]: "A one-of-a-kind prototype! The technology required to build one is beyond any known civilization."}}
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{{Infobox_item|name=Clone Gun|image=Clone_Gun.PNG|type=Ranged [[Weapon]]|function=Clones anything it hits|source=Stars Challenge run by [[Tun]] in the [[Tide Pool]]|cost=|damage=|weight=|notes=3 shots before it breaks|caption=[[Journal|Items Entry 32]]: "A one-of-a-kind prototype! The technology required to build one is beyond any known civilization."}}
   
Ihe Clone Gun is a held item in [[Spelunky 2]].I is given to the player after successfully completing the stars challenge in the [[Tide Pool]] ran by [[Tun]]. It requires the player to light every torch within the room, upon which the clone gun will be found in between the two forcefields, where the clover is placed.
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The Clone Gun is a ranged [[weapon]] in [[Spelunky 2]]. It is given to the player after successfully completing the stars challenge in the [[Tide Pool]] ran by [[Tun]]. It requires the player to light every torch within the room, upon which the Clone Gun will be found in between the two forcefields, where the clover is placed.
   
 
== Functionality ==
 
== Functionality ==
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The clone gun has a special interaction with [[Excalibur]]. When used on the weapon, it will spawn a [[Broken Sword|broken sword]]. While the broken sword acts the same in terms of still being usable as a weapon, its use beyond that is unknown.
 
The clone gun has a special interaction with [[Excalibur]]. When used on the weapon, it will spawn a [[Broken Sword|broken sword]]. While the broken sword acts the same in terms of still being usable as a weapon, its use beyond that is unknown.
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For some reason, using the Clone Gun on NPCs like [[Shopkeeper|shopkeepers]], [[Tun]] etc. will anger them like most attacks would.
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Using it on a laser wall to reflect the shot back at yourself will grant you a clone, which is just a Hired Hand with the same appearance you are using.
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If you use it on the [[Golden Idol/HD|Golden Idol]] in the [[Ice Caves]], nothing happens, but if multiple Idols are moved/whipped, then multiple [[Boulder/2|Boulders]] will fall, instead of 1. (For example, Moving/Whipping 2 Idols will spawn 2 Boulders, 3 = 3 Boulders, and 4 = 4 Boulders.
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[[Category:Items]]
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[[Category:Spelunky 2]]

Revision as of 15:26, 18 November 2020


The Clone Gun is a ranged weapon in Spelunky 2. It is given to the player after successfully completing the stars challenge in the Tide Pool ran by Tun. It requires the player to light every torch within the room, upon which the Clone Gun will be found in between the two forcefields, where the clover is placed.

Functionality

The clone gun has the ability to duplicate any object it shoots, however it will break after 3 uses. This makes it an exceptionally strong tool, allowing the player to duplicate crates, items themselves, damsels, or even enemies.

The clone gun has a special interaction with Excalibur. When used on the weapon, it will spawn a broken sword. While the broken sword acts the same in terms of still being usable as a weapon, its use beyond that is unknown.

For some reason, using the Clone Gun on NPCs like shopkeepers, Tun etc. will anger them like most attacks would.

Using it on a laser wall to reflect the shot back at yourself will grant you a clone, which is just a Hired Hand with the same appearance you are using.

If you use it on the Golden Idol in the Ice Caves, nothing happens, but if multiple Idols are moved/whipped, then multiple Boulders will fall, instead of 1. (For example, Moving/Whipping 2 Idols will spawn 2 Boulders, 3 = 3 Boulders, and 4 = 4 Boulders.

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