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Bats are weak flying enemies commonly found in the first area.

Behavior

Bats spawn clinging to ceilings in the way spiders do, and will begin to fly at you if you move into the parabolic area below them, even if there is no line of sight. Bats will always attempt to fly directly at you, with very little path-finding intelligence.

Strategy

The main difficulty when dealing with bats is that they tend to approach from above where it can be tricky to hit them, as the arc of the whip is longest at the front, with only minimal range above and behind.

The best course of action when dealing with bats is to run backwards or get to high ground, then wait for the bat to come to you. This will help to level the dangerous height difference and reduce the reliance on your reflexes.

Ideally, you should aim to draw the bat within a 45 degree angle from the ground, so that you can dispatch them by throwing an item upward at them, or at least bring them into the range of your jump-whipping.

Beware trapping yourself in a place where the bat will fly down directly on top of you: It is very difficult to hit enemies directly above you with the whip. It is much more reliable to throw a rope to kill them with the grappling hook, but this is a waste of precious equipment and only a little better than losing a hit point.

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Bats are weak flying enemies commonly found in the first two areas, and are occasionally seen in Hell.

Behavior

Bats spawn clinging to ceilings in the way spiders do, and will begin to fly at you if you move into the parabolic area below them, even if there is no line of sight. Bats will always attempt to fly directly at you, with very little path-finding intelligence.

Timing an attack can be difficult, as bats don't actually move at a constant speed - each flap of the wings produces a little boost of speed, but they move more slowly during the upward recovery, which gives them the appearance of moving at an erratic speed.

Strategy

The main difficulty when dealing with bats is that they tend to approach from above where it can be tricky to hit them, as the arc of the whip is longest at the front, with only minimal range above and behind.

The best course of action when dealing with bats is to run backwards or get to high ground, then wait for the bat to come to you. This will help to level the dangerous height difference and reduce the reliance on your reflexes.

Ideally, you should aim to draw the bat within a 45 degree angle from the ground, so that you can dispatch them by throwing an item upward at them, or at least bring them into the range of your jump-whipping.

Beware trapping yourself in a place where the bat will fly down directly on top of you: While the sweep of the whip can viably hit enemies above you, the timing has to be precise as the margin of error is mere milliseconds.
It is much more reliable to throw a rope to kill them with the grappling hook, but this is a waste of precious equipment and only a little better than losing a hit point.

Bats can be killed in one hit with the Camera.

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Bats are a common enemy found in the first two Areas. They are one of the few aerial enemies in the game.

Behavior

Bats spawn much like Spiders, clinging to the ceiling.
They will begin to fly at you if you move into the parabolic area below them, even if there is no line of sight.
Bats will always attempt to fly directly at you, with very little path-finding intelligence. If you move too far away from them or dive underwater they will stop pursuing and re-attach themselves to the ceiling.

Strategy

The main difficulty when dealing with bats is that they tend to approach from above, where it can be difficult to hit them.
The best course of action is to run backwards or get to high ground, then wait for the bat to come to you. This will help to level the dangerous height difference and reduce the reliance on your reflexes.

Ideally, you should aim to draw the bat into a 45 degree angle between you and the ground, so that you can dispatch them by throwing an item upward at them, or at least bring them into the range of your jump-whipping.

Beware trapping yourself in a place where the bat will fly down directly on top of you: you won't be able to attack it unless you throw a rope, which is a waste of precious equipment.

It is important to be comfortable with jump-whipping to deal with bats easily.

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