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Anubis is an enemy based on the Egyptian god of death of the same name, found in 4-1 of Temple of Anubis. He is a powerful foe who utilizes psychic energy to attack the Spelunker.


Anubis resting on his throne in 4-1.

Anubis is initially found dormant, resting on his throne found somewhere along the main path of the level. He may be damaged and still deal contact damage to the Spelunker while on his throne.

If the Spelunker gets too close to Anubis, bothers him by causing a nearby explosion, or attacks him, he blinks three times, before waking up to attack.

Anubis has 2 main attacks, and a consistent attack pattern:

  • Anubis' main attack involves him raising his scepter, generating a psychic ray that will slowly float towards the Spelunker. While slow moving, they last for about 7 seconds and can easily overwhelm the Spelunker and trap them in a tight position with the frequency they are summoned.
  • After summoning three of his normal projectiles, an Udjat Eye symbol will flash at the location of the Spelunker, and soon after Anubis will fire a much quicker, larger, and wider psychic disc aiming at where the eye originally flashed.

Both of Anubis' projectiles deal a significant 10 damage, and can pass through walls to reach their target. They also violently knock around items they make contact with, destroying them if possible. A notable exception to this rule are bombs, which are unaffected.

Anubis traverses the level by floating around, and will back up from the player if they get too close to avoid being attacked by their Whip.

If killed, Anubis drops his Scepter, an item capable of opening The City of Gold with the help of the prior-obtained Hedjet/Crown.


  • Bombs can be very helpful against Anubis, as two are enough to defeat him. This is made substantially easier with Paste, as the bombs no longer need to be timed when thrown at him.
  • The Spelunker has the upper hand at the beginning of the fight, as they are able to damage him before he wakes up.
    • This can be most easily taken advantage of with Spike Shoes, where the player repeatedly stomps on his head until he is killed.
      • This should not be attempted when Anubis regains consciousness, as he will immediately fire one of his projectiles from over his head, likely instantly killing any Spelunkers still above him.
    • Otherwise, the player can easily get a bomb or two onto him, drastically shortening or flat out ending the fight.
  • Once Anubis has awoken, the scales quickly tip in his favor, and the player must respect the heavy damage rays that his Scepter produces. With bombs, Anubis will still be relatively easy to defeat. If the player is without bombs, they must resort to their Whip or any weapon they may be carrying.
    • Anubis is fast enough to get out of the Spelunker's Whip range in most cases, but can be easily outran by the Spelunker if they do not intend to fight Anubis.
    • As Anubis has a consistent attack pattern of three normal psychic rays followed by one larger ray, the player can take advantage of it by only attempting to attack him during certain windows.
  • When in a tight situation against Anubis, the Spelunker can take the risk of intentionally taking contact damage from Anubis to grant them invincibility frames to protect them from his high damage projectiles or other threats. This generally should only be a player's last resort if they have no other option.


  • Anubis carries an Ankh on his chest. As the Ankh item the Spelunker can obtain resurrects them in the event of their death, this foreshadows his return as Anubis II in the Duat after being initially killed in 4-1.
  • In a Developer AMA, one of Spelunky 2's developers noted a concept involving Anubis surrounded by a large ball of water, which would return to him if pushed away. While this concept ultimately did not make it into the final game, a gif showing how this would have looked like was shared by the developers, seen here.

Version History

Disclaimer: All content from Version 1.25 and onwards are currently unavailable on PS4.
In Europe, Africa, Middle East & Oceania, all content after Version 1.20.4d are also unavailable on PS4. This is due to multiple reasons, although content will be available in the future.

1.25.0 (W64)

  • Fixed ownership issue on Anubis and Hundun's heads that could eventually lead to void pacifist runs

1.22.6 (Switch)

  • It should now be harder for Anubis' special shot to just linger in place after not finding a suitable target
  • Tweaked Anubis' ice cage and bubble size

1.20.4a (W64)

  • Sitting Anubis will now be crushable

Other games

Appearances in other Spelunky games:

Spelunky 2 Bestiary
Dwelling SnakeSpiderBatCavemanSkeletonHorned LizardCave MoleQuillback
Jungle MantrapTiki ManWitch DoctorMosquitoMonkeyHang SpiderGiant Spider
Volcana MagmarRobotFire BugImpLavamanderVampireVlad
Olmec's Lair Olmec
Tide Pool JiangshiJiangshi AssassinFlying FishOctopyHermit CrabPangxieGreat Humphead
Abzu Kingu
Temple of Anubis CrocmanCobraMummySorceressCat MummyNecromancerAnubis
Duat AmmitApepAnubis IIOsiris
Ice Caves UFOAlienYetiYeti KingYeti QueenLahamuProto Shopkeeper
Neo Babylon OlmiteLamassu
Tiamat's Throne Tiamat
Sunken City TadpoleFrogFire FrogGoliath FrogGrubGiant Fly
Eggplant World Eggplant MinisterEggplup
Hundun's Hideaway Hundun
Cosmic Ocean Celestial Jelly
Miscallaneous ScorpionBeeQueen BeeScarabGolden MonkeyLeprechaunPetsGhistGhost
Mounts Cave TurkeyRock DogAxolotlQilinMech Rider
No Journal Entry Critters