Ammit are enemies that can only be found in the Duat, eating the hearts of unclean souls.
Behavior[]
Ammit will walk aimlessly back and forth in the Duat waiting to find a spelunker. Once it spots one, it will dash forward, opening and closing its jaw in an attempt to bite them. If an Ammit bites a player, they will be be stunned and flung backwards.
Attacking an Ammit will cause it to dash into the direction it's facing.
Strategy[]
- With their massive 10 HP, Ammit are a great option for blood collection with the Kapala, especially as a player will be forced back to 4 HP after entering the Duat.
- The greatest threat an Ammit poses is the flinging potential it has after biting the player. This could launch them into Apep or Lava, leading to an easy death.