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Ammit are enemies that can only be found in the Duat, eating the hearts of unclean souls.

Behavior

Ammit will walk aimlessly back and forth in the Duat waiting to find a spelunker. Once it spots one, it will dash forward, opening and closing its jaw in an attempt to bite them. If an Ammit bites a player, they will be be stunned and flung backwards.

Attacking an Ammit will cause it to dash into the direction it's facing.

Strategy

  • With their massive 10 HP, Ammit are a great option for blood collection with the Kapala, especially as a player will be forced back to 4 HP after entering the Duat.
  • The greatest threat an Ammit poses is the flinging potential it has after biting the player. This could launch them into Apep or Lava, leading to an easy death.
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