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[[Image:Inconvenient.jpg|thumb|left|130px|Well, ''this'' is annoying.]]
 
[[Image:Inconvenient.jpg|thumb|left|130px|Well, ''this'' is annoying.]]
If a sacrificial altar is destroyed in any manner, then Kali will blame you for it and you will lose 16 Favor.<ref>[[source code]], object 'sSacAltarLeft', method 'destroy'</ref> On top of this, you also receive a punishment:
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If a sacrificial altar is destroyed in any manner, then Kali will blame you for it and you will lose 16 Favor.<ref>[[source code]], object 'sSacAltarLeft', method 'destroy'</ref> On top of this, you also receive a punishment:
* The first time an altar is destroyed, the head of Kali's statue will open and let loose 6 [[spiders]].
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* The first time an altar is destroyed, the head of Kali's statue will open and let loose 6 [[spiders]].
* The second time an altar is destroyed, Kali will attach a [[ball and chain]] to your leg. Unless you carry the ball yourself, it is very slow to drag around and can cause you to hang suspended in mid-air if you jump off a ledge (it will slide off eventually though). You can also use it as a makeshift projectile, but it is limited by the length of the chain.
+
* The second time an altar is destroyed, Kali will attach a [[ball and chain]] to your leg. Unless you carry the ball yourself, it is very slow to drag around and can cause you to hang suspended in mid-air if you jump off a ledge (it will slide off eventually though). You can also use it as a makeshift projectile, but it is limited by the length of the chain.
* Any time an altar is destroyed after that, Kali will make the entire level dark and summon the [[ghost]]. If you're already in a dark level and the ghost has appeared, then the spider punishment will be used instead.
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* Any time an altar is destroyed after that, Kali will make the entire level dark and summon the [[ghost]]. If you're already in a dark level and the ghost has appeared, then the spider punishment will be used instead.
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* Trivia
 
* Altars feature in many roguelikes such as Nethack and ADOM (in which any enemy over the altar could be sacrified, dead or alive; as such, Spelunky's altars are most related to ADOM's).<br />
 
 
== Footnotes ==
 
== Footnotes ==
   

Revision as of 03:16, 22 February 2009

Sacrifice

Oh, great Kali, please accept my humble offering of... this Bigfoot.

Bloodstained altars to Kali are scattered throughout the caves. So long as Kali isn't too unhappy with you, you can earn favor by stunning or killing an offering and leaving it on the altar. However, allowing one to be destroyed can lead to dire punishments.

Favor

The amount of favor won from sacrificing something depends on whether the offering is alive or dead, and also on exactly what you offer:

If the offering is merely stunned and not dead, then you also gain an extra 50% bonus to the favor earned. However, you will gain no favor at all if Kali is already very angry at you, which occurs when your favor with her is -8 or less.[5]

Gifts

As you gain favor, Kali will give you rewards in return. These occur at particular levels of favor:

  • At 8 Favor, you gain the first item in the following list that you do not already have: Spectacles, Climbing Gloves, Spring Shoes, Spike Shoes, Compass. You will also not receive the Spectacles if you already have the Udjat Eye. If you already have all the items, then you are given a 50/50 chance of either a Bomb Bag or Rope Pile.
  • At 16 Favor, you receive a bonus of 4 to 6 HP.
  • At 32 Favor, you are given 99 Bombs.
  • Finally, for every 16 Favor above that, you get an extra 4 to 6 HP.

You can only receive each gift once. On top of that, if you skip a gift (by going directly from 7 Favor to 16 Favor, for example), then you will miss out on the lower level one.[6]

Punishments

Inconvenient

Well, this is annoying.

If a sacrificial altar is destroyed in any manner, then Kali will blame you for it and you will lose 16 Favor.[7] On top of this, you also receive a punishment:

  • The first time an altar is destroyed, the head of Kali's statue will open and let loose 6 spiders.
  • The second time an altar is destroyed, Kali will attach a ball and chain to your leg. Unless you carry the ball yourself, it is very slow to drag around and can cause you to hang suspended in mid-air if you jump off a ledge (it will slide off eventually though). You can also use it as a makeshift projectile, but it is limited by the length of the chain.
  • Any time an altar is destroyed after that, Kali will make the entire level dark and summon the ghost. If you're already in a dark level and the ghost has appeared, then the spider punishment will be used instead.

Footnotes

  1. source code, object 'oEnemy', method 'create', default favor stat
  2. source code, object 'oManTrap' and 'oCaveman', method 'create'
  3. source code, object 'oYeti' and 'oDamsel', method 'create'
  4. source code, object 'oHawkman' and 'oShopkeeper', method 'create'
  5. source code, object 'oEnemy', method 'step'
  6. source code, script 'scrGetFavorMsg'
  7. source code, object 'sSacAltarLeft', method 'destroy'