Spelunky Wiki
(Changed Damsel favor reward when dead from 4 to 8 based off experience.)
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[[Image:Sacrifice.jpg|thumb|Oh, great Kali, please accept my humble offering of... this Bigfoot.]]
 
[[Image:Sacrifice.jpg|thumb|Oh, great Kali, please accept my humble offering of... this Bigfoot.]]
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Bloodstained '''Altars''' dedicated to the fickle goddess Kali can be found scattered throughout the caves.<br />
Bloodstained altars to Kali are scattered throughout the caves. So long as Kali isn't too unhappy with you, you can earn favor by stunning or killing and offering and leaving it on the altar. However, allowing one to be destroyed can lead to dire punishments.
 
  +
So long as Kali isn't too unhappy with you, you can earn favor by leaving [[stunning|stunned]] or dead [[Corpse/Classic|bodies]] as offerings upon the altar. This increases your hidden 'favor rating' which will incrementally earn you useful rewards as it rises, including [[Items/Classic|items]] and [[Health/Classic|health]].
== Favor ==
 
   
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However, destroying an altar (or even just allowing an altar to be destroyed) will anger Kali, reducing your favor and causing her to inflict dire punishments upon you that will increase in severity if you continue to offend her.
The amount of favor won from sacrificing something depends on whether the offering is alive or dead, and also on exactly what you offer:
 
   
  +
Altars may generate at random in any of the four [[Places/Classic|areas]] of the cave, but never on the first or last levels or in [[The Black Market/Classic|the Black Market]].
{| border="1" cellpadding="5" cellspacing="0" width="330" style="border-collapse:collapse;"
 
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|+'''Favor gained from sacrifices'''
 
 
==Favor==
! Enemy
 
  +
The amount of favor won from a sacrifice depends on the 'value' of the offering.<br />
! Stunned
 
  +
Generally, more dangerous enemies are worth more, and Kali prefers them stunned, rather than dead:
! Dead
 
 
<ref>[[Source Code]], object 'oEnemy', method 'create', default favor stat.<br />
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Object 'oManTrap', 'oCaveman', 'oYeti', 'oHawkman', 'oShopkeeper', 'oDamsel' Method 'create'</ref>
  +
  +
{{research|Exact figures: Can we check that these numbers are accurate? Also check the value required for the various levels of rewards.}}
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{|style="text-align:center; width: 100%" border="1" cellpadding="1" cellspacing="0"
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|colspan="1" rowspan="2"|'''Sacrifice'''
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|colspan="2"|'''Favor Rewarded'''
 
|-
 
|-
 
|'''Stunned'''
|[[Vampire]] || 1<ref>[[source code]], object 'oEnemy', method 'create', default favor stat</ref> || 0 (no corpse)
 
  +
|'''Dead'''
 
|-
 
|-
  +
|[[Damsel/Classic|Damsel]]
|[[ManTrap]] || 2<ref>[[source code]], object 'oManTrap', method 'create'</ref> || 0 (no corpse)
 
  +
|8
  +
|8
 
|-
 
|-
 
|[[Shopkeeper/Classic|Shopkeeper]]
|[[Caveman]] || 2<ref>[[source code]], object 'oCaveman', method 'create'</ref> || 1
 
  +
|12
  +
|6
 
|-
 
|-
  +
|[[Hawk Man/Classic|Hawk Man]]
|[[Yeti]] || 4<ref>[[source code]], object 'oYeti', method 'create'</ref> || 2
 
  +
|6
  +
|3
 
|-
 
|-
  +
|[[Yeti/Classic|Yeti]]
|[[Hawkman]] || 6<ref>[[source code]], object 'oHawkman', method 'create'</ref> || 3
 
  +
|4
  +
|2
 
|-
 
|-
  +
|[[Caveman/Classic|Caveman]]
|[[Damsel]] || 12<ref>[[source code]], object 'oDamsel', method 'create'</ref> || 8
 
  +
|2
  +
|1
 
|-
 
|-
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|[[Mantrap/Classic|Mantrap]]
|[[Shopkeeper]] ||
 
  +
|2
12, but stun
 
  +
|<span style="font-style:italic; color:#808080;">''No Corpse''</span>
  +
|-
  +
|[[Vampire/Classic|Vampire]]
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|1
  +
|<span style="font-style:italic; color:#808080;">''No Corpse''</span>
  +
|}
   
  +
===Notes===
time too low<ref>[[source code]], object 'oShopkeeper', method 'create'</ref> || 6
 
  +
*In practice, the Shopkeeper's stun time is usually too short to allow him to be sacrificed alive, but it's possible - albeit risky - to lure him above an altar and stomp him so he lands stunned upon it.
  +
*If a Mantrap eats a Shopkeeper, if you're fast enough you can place the stunned mantrap on the altar. Both will be sacrificed at once, giving you 14 Favor. This is usually very dangerous, as Shopkeepers will explode out from inside Mantraps alive and angry.
 
*You will gain no favor at all if Kali is already very angry at you, which occurs when your favor with her is -8 or less.<ref>Source Code, object 'oEnemy', method 'step'</ref>
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*Despite being quite powerful, Vampires and Mantraps are worth the least favor because of the very little blood they contain.
  +
  +
===Corpses that cannot be sacrificed===
  +
*The player character ([[Spelunker/Classic|the Spelunker]] or [[The Tunnel Man/Classic|the Tunnel Man]]) will leave a corpse when killed, but obviously these can't be used for sacrificing - unless the player is [[Changing Room|playing as a Damsel]], sacrificing Spelunker NPCs.
  +
*[[Alien Lord/Classic|Alien Lord]] are too heavy to carry and immobile whilst alive, so therefore cannot be placed on an Altar for sacrifice.
  +
*The corpses of [[Fire Frog/Classic|Fire Frog]] always explode before Kali accepts them as sacrifices.
  +
*[[Skull|Skeletons]] and [[Piranha Skeleton]]s won't be accepted as sacrifices as they contain no [[Blood/Classic|blood]].
  +
  +
==Rewards==
  +
As you gain favor, Kali will reward you for your devotion.<br />
  +
Rewards are given incrementally, with greater rewards given for higher levels of favor
  +
==='''8 Favor'''===
  +
[[File:Altar_Accessory.png|thumb|250px|Rewarded!]]
  +
At '''8 Favor''', you gain a random [[:Category:Accessories|Accessory]] from the following selection:<br />
  +
{|style="text-align:center" border="1" cellpadding="1" cellspacing="0"
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|-
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|width="100"|[[File:Cimbing_Gloves_Small.png]]<br />[[Climbing Gloves/Classic|Climbing Gloves]]
  +
|width="100"|[[File:Pitchers_Mitt_Small.png]]<br />[[Pitcher's Mitt/Classic|Pitcher's Mitt]]
  +
|width="100"|[[File:Spring_Shoes_Small.png]]<br />[[Spring Shoes/Classic|Spring Shoes]]
  +
|width="100"|[[File:Spike_Shoes_Small.png]]<br />[[Spike Shoes/Classic|Spike Shoes]]
  +
|-
  +
|width="100"|[[File:Cape_Small.png]]<br />[[Cape/Classic|Cape]]
  +
|width="100"|[[File:Spectacles_Small.png]]<br />[[Spectacles/Classic|Spectacles]]
  +
|width="100"|[[File:Bomb_Paste_Small.png]]<br />[[Bomb Paste/Classic|Sticky Bombs]]
  +
|width="100"|[[File:Compass_Small.png]]<br />[[Compass/Classic|Compass]]
 
|}
 
|}
  +
*Kali will never give you an item you already own.
* '''Note:''' You will gain no favor at all if Kali is already very angry at you, which occurs when your favor with her is -8 or less.<ref>[[source code]], object 'oEnemy', method 'step'</ref>
 
  +
*Having a [[Jetpack/Classic|jetpack]] will prevent the Cape from appearing, but having the [[Udjat Eye/Classic|Udjat Eye]] will not prevent the Spectacles from appearing.
  +
*If you already have every item on the list, then you are rewarded with a jetpack.
  +
**If you already have a jetpack as well, you will be given a [[Bombs/Classic|bomb box]] instead.
   
== Gifts ==
+
==='''16 Favor'''===
  +
[[File:Sacrifice.png|thumb|280px|Whoo, high favor!]]
 
At 16 favor, you receive the [[Kapala/Classic|Kapala]], which allows you to collect [[Blood/Classic|blood]] from enemies. Every eight drops you collect increases your HP by one.
   
  +
==='''32 Favor'''===
As you gain favor, Kali will give you rewards in return. These occur at particular levels of favor:
 
  +
At 32 favor, Kali will fill your bag up to 99 Bombs.<br />
* At 8 Favor, you gain a random piece of equipment out of the following: [[Cape]], [[Climbing Gloves]], [[Spectacles]], [[Pitcher's Mitt]], [[Spring Shoes]], [[Spike Shoes]], [[Sticky Bombs]], [[Compass]]. If you already have the item it picks, it moves on to the next random item in the list until it has checked for the existence of all eight. Having a [[Jetpack]] will also prevent the Cape from appearing, but having the [[Udjat Eye]] will not prevent the Spectacles from appearing. If none of the eight items are given to you, then you are instead rewarded with a [[Jetpack]] if you do not have one, or otherwise a box of 12 [[Bombs]].
 
  +
*If you already have 80+ bombs you will be given an extra 4 to 8 HP instead.
* At 16 Favor, you receive a [[Kapala]], which allows you to collect drops of [[blood]] from enemies and convert every 8 you collect into an extra point of HP.
 
* At 32 Favor, if you have fewer than 80 Bombs, then Kali will fill your bag up to 99 Bombs. If you have 80 or more though, you will be given an extra 4 to 8 HP instead.
 
* Finally, for every 16 Favor above that, you gain an extra 4 to 8 HP.
 
Each gift can only be received once per game.
 
   
  +
==='''Further Rewards'''===
== Punishments ==
 
 
Finally, for every additional 16 favor you earn above that, you gain an extra 4 to 8 HP.
   
  +
{{clr}}
[[Image:Chaingang.jpg|thumb|left|Well, ''this'' is annoying.]]
 
 
==Punishments==
If a sacrificial altar is destroyed in any manner, then Kali will blame you for it and you will lose 16 Favor.<ref>[[source code]], object 'sSacAltarLeft', method 'destroy'</ref> On top of this, you also receive a punishment:
 
  +
[[File:Spiders_from_Altar.png|thumb|304px|Notice the Spiders falling from above]]
* The first time an altar is destroyed, the head of Kali's statue will open and let loose 6 [[spiders]].
 
 
If a sacrificial altar is destroyed for any reason, Kali will blame you for it and you will lose 16 favor.<ref>source code, object 'sSacAltarLeft', method 'destroy'</ref> On top of this, you also receive a punishment:
* The second time an altar is destroyed, Kali will attach a [[ball and chain]] to your leg. Unless you carry the ball yourself, it is very slow to drag around and can cause you to hang suspended in mid-air if you jump off a ledge (it will slide off eventually though). You can also use it as a makeshift projectile, but it is limited by the length of the chain. The ball can be dropped in magma and destroyed, freeing you for the remainder of the level. (It will come back upon starting the next level.)
 
* Any time an altar is destroyed after that, Kali will make the entire level dark and summon the [[ghost]]. If you're already in a dark level and the ghost has appeared, then the spider punishment will be used instead.
 
   
 
*The first time an altar is destroyed, the head of Kali's statue will burst open and release 6 [[Spider/Classic|Spider]] at once.
==Trivia<br />==
 
  +
*The second time an altar is destroyed, Kali will attach a [[Ball and Chain/Classic|Ball and Chain]] to your leg. The ball can be dropped in [[lava]] to destroy it, but it will come back upon starting the next level.[[Image:Chaingang.jpg|thumb|right|Well, ''this'' is annoying.]]
  +
*For destroying a third altar (and any more after that), Kali will make the entire level [[Level Feeling/Classic#Darkness|dark]] and immediately summon [[The Ghost/Classic|the Ghost]].<br /> 
  +
If the level is already dark and the Ghost has already appeared, then the 'Spider' punishment will be used instead.
   
 
==Trivia==
Altars feature in many [[Roguelike|roguelikes]] such as Nethack and ADOM (in which any enemy over the altar could be sacrificed, dead or alive; as such, Spelunky's altars are most related to ADOM's).
+
*Altars feature in many [[Roguelike]]s (such as ''Nethack'' and ''ADOM'') in which any enemy over the altar could be sacrificed, dead or alive. As such, Spelunky's altars are most similar to those in ''ADOM''.
== Footnotes ==
 
  +
*The Ball and Chain punishment is seen in Nethack, with similar implications such as the need to carry it, and its potential use as a projectile.
  +
*An altar and an idol can be found side by side on a floor[[File:Screenshot_2017-12-08_at_10.32.13.png|thumb|An alter and an Idol, side by side]]
   
 
==Footnotes==
 
<references/>
 
<references/>
[[Category:Dungeon Features]]
+
[[Category:Spelunky Classic]]

Revision as of 09:20, 28 November 2018


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Sacrifice

Oh, great Kali, please accept my humble offering of... this Bigfoot.

Bloodstained Altars dedicated to the fickle goddess Kali can be found scattered throughout the caves.
So long as Kali isn't too unhappy with you, you can earn favor by leaving stunned or dead bodies as offerings upon the altar. This increases your hidden 'favor rating' which will incrementally earn you useful rewards as it rises, including items and health.

However, destroying an altar (or even just allowing an altar to be destroyed) will anger Kali, reducing your favor and causing her to inflict dire punishments upon you that will increase in severity if you continue to offend her.

Altars may generate at random in any of the four areas of the cave, but never on the first or last levels or in the Black Market.

Favor

The amount of favor won from a sacrifice depends on the 'value' of the offering.
Generally, more dangerous enemies are worth more, and Kali prefers them stunned, rather than dead: [1]


This entry is incomplete...
This subject needs research.
This article is missing information on certain key characteristics about this subject.
Specifically: Exact figures: Can we check that these numbers are accurate? Also check the value required for the various levels of rewards.
Sacrifice Favor Rewarded
Stunned Dead
Damsel 8 8
Shopkeeper 12 6
Hawk Man 6 3
Yeti 4 2
Caveman 2 1
Mantrap 2 No Corpse
Vampire 1 No Corpse

Notes

  • In practice, the Shopkeeper's stun time is usually too short to allow him to be sacrificed alive, but it's possible - albeit risky - to lure him above an altar and stomp him so he lands stunned upon it.
  • If a Mantrap eats a Shopkeeper, if you're fast enough you can place the stunned mantrap on the altar. Both will be sacrificed at once, giving you 14 Favor. This is usually very dangerous, as Shopkeepers will explode out from inside Mantraps alive and angry.
  • You will gain no favor at all if Kali is already very angry at you, which occurs when your favor with her is -8 or less.[2]
  • Despite being quite powerful, Vampires and Mantraps are worth the least favor because of the very little blood they contain.

Corpses that cannot be sacrificed

  • The player character (the Spelunker or the Tunnel Man) will leave a corpse when killed, but obviously these can't be used for sacrificing - unless the player is playing as a Damsel, sacrificing Spelunker NPCs.
  • Alien Lord are too heavy to carry and immobile whilst alive, so therefore cannot be placed on an Altar for sacrifice.
  • The corpses of Fire Frog always explode before Kali accepts them as sacrifices.
  • Skeletons and Piranha Skeletons won't be accepted as sacrifices as they contain no blood.

Rewards

As you gain favor, Kali will reward you for your devotion.
Rewards are given incrementally, with greater rewards given for higher levels of favor

8 Favor

Altar Accessory

Rewarded!

At 8 Favor, you gain a random Accessory from the following selection:

Cimbing Gloves Small
Climbing Gloves
Pitchers Mitt Small
Pitcher's Mitt
Spring Shoes Small
Spring Shoes
Spike Shoes Small
Spike Shoes
Cape Small
Cape
Spectacles Small
Spectacles
Bomb Paste Small
Sticky Bombs
Compass Small
Compass
  • Kali will never give you an item you already own.
  • Having a jetpack will prevent the Cape from appearing, but having the Udjat Eye will not prevent the Spectacles from appearing.
  • If you already have every item on the list, then you are rewarded with a jetpack.
    • If you already have a jetpack as well, you will be given a bomb box instead.

16 Favor

Sacrifice

Whoo, high favor!

At 16 favor, you receive the Kapala, which allows you to collect blood from enemies. Every eight drops you collect increases your HP by one.

32 Favor

At 32 favor, Kali will fill your bag up to 99 Bombs.

  • If you already have 80+ bombs you will be given an extra 4 to 8 HP instead.

Further Rewards

Finally, for every additional 16 favor you earn above that, you gain an extra 4 to 8 HP.

Punishments

Spiders from Altar

Notice the Spiders falling from above

If a sacrificial altar is destroyed for any reason, Kali will blame you for it and you will lose 16 favor.[3] On top of this, you also receive a punishment:

  • The first time an altar is destroyed, the head of Kali's statue will burst open and release 6 Spider at once.
  • The second time an altar is destroyed, Kali will attach a Ball and Chain to your leg. The ball can be dropped in lava to destroy it, but it will come back upon starting the next level.
    Chaingang

    Well, this is annoying.

  • For destroying a third altar (and any more after that), Kali will make the entire level dark and immediately summon the Ghost.
     

If the level is already dark and the Ghost has already appeared, then the 'Spider' punishment will be used instead.

Trivia

  • Altars feature in many Roguelikes (such as Nethack and ADOM) in which any enemy over the altar could be sacrificed, dead or alive. As such, Spelunky's altars are most similar to those in ADOM.
  • The Ball and Chain punishment is seen in Nethack, with similar implications such as the need to carry it, and its potential use as a projectile.
  • An altar and an idol can be found side by side on a floor
    Screenshot 2017-12-08 at 10.32

    An alter and an Idol, side by side

Footnotes

  1. Source Code, object 'oEnemy', method 'create', default favor stat.
    Object 'oManTrap', 'oCaveman', 'oYeti', 'oHawkman', 'oShopkeeper', 'oDamsel' Method 'create'
  2. Source Code, object 'oEnemy', method 'step'
  3. source code, object 'sSacAltarLeft', method 'destroy'